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Update README.md
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xavier150 authored Sep 27, 2024
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Expand Up @@ -33,7 +33,7 @@ This also works for cameras in a Level Sequence, including all cuts and camera d
Additionally, the add-on can export data to the clipboard.
You simply need to paste it into Unreal Engine, for example, the cameras, splines, or sockets.

# Wiki
# Documentation
- [Home](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki)

### Quick Start
Expand Down Expand Up @@ -76,14 +76,14 @@ You simply need to paste it into Unreal Engine, for example, the cameras, spline
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM

### Community videos
- Camera Tracking From Blender To Unreal Engine -> https://www.youtube.com/watch?v=Ta0am2wC-SI

### Additional Information
- [API](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/API)
- [Nomenclature](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Nomenclature)
- [Avoid potential errors](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/How-avoid-potential-errors)
- [Addon Preferences](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Addon-Preferences)
- [Export process](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Export-process)
- [Examples files](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Examples-files)

### Community
- [Community Spotlight](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Community-Spotlight)
- [Support](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Support) <3

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