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Update README.md
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xavier150 authored May 21, 2024
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Expand Up @@ -57,6 +57,7 @@ You simply need to paste it into Unreal Engine, for example, the cameras, spline
- [Light Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Light-Maps)
- [Generate UV Light Maps](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Generate-UV-Light-Maps)
- [Alembic animations](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Alembic)
- [Groom Simulation](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Groom)
- [Custom Properties Animation to Curves UE](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Custom-Properties-Animation-to-Curves-UE)
- [Export Collection like a StaticMesh](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/Export-collection-like-a-StaticMesh)
- [Import Exported Assets to UE](https://github.com/xavier150/Blender-For-UnrealEngine-Addons/wiki/How-import-assets)
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