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Test build 3561

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@Adspartan Adspartan released this 31 May 14:55
· 169 commits to default since this release

Changes

  • Add keybind for the "Set Area ID" function ('F')
  • Add FOV spinbox in the settings window
  • Make "render distance" and "far z" one setting
  • Add current map bookmarks menu to be able to use them while editing
  • Add liquid collisions when in the liquids editor ('C' to toggle)
  • Add auto opacity settings for the liquids (auto switch between river and ocean opacity depending on the liquid type)
  • Add liquid picker to select the liquid under the cursor ('middle mouse button')
  • Improve empty texture layer detection when cleaning them

Fixes

  • Fix MCLQ related flags not being cleared from the MCNK header when saving liquids as MH2O
  • Fix random rotation range in the object editor
  • Fix locked cursor plane not visible when between the water and camera
  • Fix 2D view performances
  • Fix terrain holes not visually updating properly when adding/removing holes