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test build 2956

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@bloerwald bloerwald released this 29 Jun 16:32
· 721 commits to default since this release
  • fixed water rendering for liquids using the shader type 3 (procedural water) that was broken since a recent build (it still uses a default water texture)
  • uid fix all is now faster
  • fixed an issue with some bounding box that had weird values
  • added AABB display for selected WMOs and M2s
  • fixed a deadlock when loading an adt with uid duplicates
  • fixed an issue with wdl rendering when the wmo related chunks were missing
  • made adt that have no data in the wdl more visible