test build 2956
Pre-release
Pre-release
- fixed water rendering for liquids using the shader type 3 (procedural water) that was broken since a recent build (it still uses a default water texture)
- uid fix all is now faster
- fixed an issue with some bounding box that had weird values
- added AABB display for selected WMOs and M2s
- fixed a deadlock when loading an adt with uid duplicates
- fixed an issue with wdl rendering when the wmo related chunks were missing
- made adt that have no data in the wdl more visible