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Mutable boards #1251
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Mutable boards #1251
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based on the .newShot property of a board.
a muted board should not appear in the timeline
Thanks for the PR. I won't be able to do a full review until early next week. But it looks pretty straightforward. We'll probably want to tweak the design around indicating what's muted, and the language used to describe muted boards and actions. For example, And maybe there's a better artist-facing term than "mute"? "Mute" sounds like it has something to do with a board's audio, which might be confusing? Have you tested loading an older 1.6.x project, one without the |
First I read anti-facist :) I didn't try with a pre 1.6 file. |
Also, I think that the methods in the Exporter class should be more consistent. eg.
instead of things like
I'm saying this because currently, the muted boards are filtered sometimes BEFORE calling the export method (eg. for |
I think we could do this inline:
... would instead be:
... or, for exports:
I've got a few other issues ahead of this one but will try to circle back soon. |
Not interested ? :/ |
I've seen the term "OMIT" used a lot in movie production for shots which wouldn't feature in the final cut. May be it could be applied to this case? |
Seems that you're right, @amedeux : https://www.quora.com/What-is-the-aim-of-using-omit-in-a-script |
Hey @gordielachance |
Hey @gordielachance, |
"Disable" would be self-descriptive.
Did this not make it in? |
Howdy !
Got the mutable boards working!
As there is a "new shot" input, we have now a "mute board" input for boards.
The muted boards
Fixes #1244 and #611.
First pull request here ! :)