Skip to content

feat(live_render): break superchat content when it is too long #138

feat(live_render): break superchat content when it is too long

feat(live_render): break superchat content when it is too long #138

Workflow file for this run

name: Build Binary
on:
push:
branches: [ master, dev, ci_test ]
paths-ignore:
- '**/README.md'
- 'assets/**'
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc..)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: ${{ matrix.os }}
continue-on-error: true
strategy:
matrix:
os: [ubuntu-latest, windows-latest, macos-latest]
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Create Build Environment
# Some projects don't allow in-source building, so create a separate build directory
# We'll use this as our working directory for all subsequent commands
run: cmake -E make_directory ${{github.workspace}}/build
- name: Install dependency(Mac)
if: matrix.os == 'macos-latest'
shell: bash
run: brew install [email protected] && ls /usr/local/opt/openssl && ls /usr/local/opt/
- name: Install dependency(Ubuntu)
if: matrix.os == 'ubuntu-latest'
shell: bash
run: sudo apt update && sudo apt install --no-install-recommends libssl-dev libfontconfig-dev libfreetype-dev libfribidi-dev libharfbuzz-dev
- name: Configure CMake
# Use a bash shell so we can use the same syntax for environment variable
# access regardless of the host operating system
shell: bash
working-directory: ${{github.workspace}}/build
# Note the current convention is to use the -S and -B options here to specify source
# and build directories, but this is only available with CMake 3.13 and higher.
# The CMake binaries on the Github Actions machines are (as of this writing) 3.12
run: cmake .. -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_VERBOSE_MAKEFILE:BOOL=ON -DLIVE_RENDER_BUILD_TESTING=OFF
- name: Build
working-directory: ${{github.workspace}}/build
shell: bash
# Execute the build. You can specify a specific target with "--target <NAME>"
run: cmake --build . --parallel --config $BUILD_TYPE
- name: Install Binary
working-directory: ${{github.workspace}}/build
shell: bash
run: cmake --install . --config $BUILD_TYPE
- name: Generate config
working-directory: ${{github.workspace}}/build/bin
shell: bash
run: ./xml2ass || ./live_render || echo ok
- name: Upload Binary
# if: matrix.os != 'windows-latest'
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.os }}_bin.zip
path: |
./build/bin/
# - name: Upload Binary (Windows)
# if: matrix.os == 'windows-latest'
# uses: actions/upload-artifact@v3
# with:
# name: ${{ matrix.os }}_bin.zip
# path: |
# ./build/bin/xml2ass.exe