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Adding top_cell_dimension to replace top_simplex_type as virtual #444

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merged 1 commit into from
Oct 13, 2023

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@mtao mtao commented Oct 12, 2023

Using top_cell_dimension was already planned for implementation for the sake of the PolygonMesh class that @rjc8237 is working on, but I realized I wanted to implement a map from PrimitiveType -> dimension anyway for my MultiMesh refactor so I implemented it early.

@mtao mtao requested a review from rjc8237 October 12, 2023 21:14
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codecov bot commented Oct 12, 2023

Codecov Report

Merging #444 (0278249) into main (4185fa6) will increase coverage by 0.06%.
The diff coverage is 100.00%.

@@            Coverage Diff             @@
##             main     #444      +/-   ##
==========================================
+ Coverage   82.71%   82.78%   +0.06%     
==========================================
  Files         160      160              
  Lines        4496     4502       +6     
==========================================
+ Hits         3719     3727       +8     
+ Misses        777      775       -2     
Flag Coverage Δ
wildmeshing 82.78% <100.00%> (+0.06%) ⬆️

Flags with carried forward coverage won't be shown. Click here to find out more.

Files Coverage Δ
src/wmtk/EdgeMesh.hpp 66.66% <100.00%> (+16.66%) ⬆️
src/wmtk/Mesh.cpp 78.04% <100.00%> (+0.69%) ⬆️
src/wmtk/Mesh.hpp 94.44% <ø> (ø)
src/wmtk/PointMesh.hpp 50.00% <100.00%> (+25.00%) ⬆️
src/wmtk/TetMesh.hpp 100.00% <100.00%> (ø)
src/wmtk/TriMesh.hpp 100.00% <100.00%> (ø)

... and 1 file with indirect coverage changes

@mtao mtao merged commit a9a8f52 into wildmeshing:main Oct 13, 2023
@mtao mtao deleted the mtao/use_cell_dimension branch October 13, 2023 01:23
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