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NFSD Access Overhaul (new-frontiers-14#1459)
* NFSD Access Overhaul Fixed ship console refresh on id insert or removal Added Access to VesselPrototype Added Filtration to Ship List based off of Access Added Bailiff and Sergeant Access levels Added Access levels to all NFSD ship Added appropriate access groups to NFSD roles * removed: Atmospherics and Engineering from ID console * Update IdCardConsoleComponent.cs Fixing issue where re-sharper removed un-used using statements per request. * NFSD Access Overhaul Fixed ship console refresh on id insert or removal Added Access to VesselPrototype Added Filtration to Ship List based off of Access Added Bailiff and Sergeant Access levels Added Access levels to all NFSD ship Added appropriate access groups to NFSD roles * removed: Atmospherics and Engineering from ID console * Update IdCardConsoleComponent.cs Fixing issue where re-sharper removed un-used using statements per request. * Updating Access per request, fixing SR access to include Srg and Bailiff * fixing mirge issue that VS so politly decided to fuck up and then hide the fact that the code would not compile by compiling old code like the little shit that it is. thank god i dont have to be proffessional with my code comments here like i do at work because i ant shit talk VS or Git when i am working so i shall unleach all my rage in this commnet for the 2 of them (git and VS) for being dicks and wasting everybody's time * ShipyardSystem cleanup, LINQ removal, vessel proto * Access: prefer NFSD accesses outright to groups * Shipyard console: fix condition, check accessgroup * ShipyardSystem: comment skipping for no access --------- Co-authored-by: neuPanda <[email protected]> Co-authored-by: Whatstone <[email protected]>
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