A lightweight bounty-hunter plugin that relies on Bukkit/Spigot and The New Economy (TNE-Bukkit) plugin to add some excitement to modded servers.
- Add bounty to another player (bountyhunter.player)
/addBounty <playername> <amount>
- Check if player has bounty (bountyhunter.player)
/getBounty [playername]
- Set bounty of a player (bountyhunter.admin)
/setBounty <playername> <amount>
If a player with a bounty is killed by another player, the killer will receive the full bounty. The player who was killed will have their bounty amount set back to 0. In the future, a config option will allow the server owner to change the behavior of the payout.
- Killer receives full bounty (done)
- Killer receives a percentage of the bounty, and the bounty is reduced by that percentage e.g. bounty of 100 will pay out 10% ($10) every time the player with the bounty is killed. After 10 kills, the players bounty will be $0. Percentage is configurable by server owner. (future development)
- Percentage of bounty is paid out each time the bountied player takes damage, eventually becoming 0. Percentage is configured by server owner (future development)