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0oQiaoo0 committed Aug 19, 2024
2 parents 147fc2c + b72d1c1 commit a1e8478
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4 changes: 3 additions & 1 deletion .config/.vitepress/config.mts
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Expand Up @@ -2,7 +2,7 @@ import { defineConfig } from "vitepress";

// https://vitepress.dev/reference/site-config
export default defineConfig({
title: "微信小游戏团结/Unity快适配",
title: "微信小游戏Unity/团结快适配",
description: "Wechat Mini Game Unity engine adapter documents.",
themeConfig: {
logo: '/image/vitepress/icon.png',
Expand Down Expand Up @@ -45,6 +45,7 @@ export default defineConfig({
{ text: "技术原理", link: "/Design/Summary" },
{ text: "兼容性评估", link: "/Design/Evaluation" },
{ text: "推荐引擎版本", link: "/Design/UnityVersion" },
{ text: "技术常见问题QA", link: "/Design/DevelopmentQAList" },
],
},
{
Expand Down Expand Up @@ -146,6 +147,7 @@ export default defineConfig({
items: [
{ text: "开发错误调试与排查", link: "/Design/DebugAndException" },
{ text: "现网错误日志上报与排查", link: "/Design/IssueForProduction" },
{ text: "MiniGameConfig.asset 说明", link: "/Design/AssetDescription" },
],
},
{
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13 changes: 13 additions & 0 deletions .config/dotnet-tools.json
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@@ -0,0 +1,13 @@
{
"version": 1,
"isRoot": true,
"tools": {
"csharpier": {
"version": "0.28.2",
"commands": [
"dotnet-csharpier"
],
"rollForward": false
}
}
}
34 changes: 34 additions & 0 deletions .editorconfig
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# Remove the line below if you want to inherit .editorconfig settings from higher directories
root = true

#### Core EditorConfig Options ####

[*]
# Indentation and spacing: https://github.com/editorconfig/editorconfig/wiki/EditorConfig-Properties
indent_style = space
indent_size = 4
end_of_line = crlf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = false

# C# files
[*.cs]
# C# formatting options: https://learn.microsoft.com/en-us/dotnet/fundamentals/code-analysis/style-rules/csharp-formatting-options
csharp_new_line_before_open_brace = all
csharp_new_line_before_else = true
csharp_new_line_before_catch = true
csharp_new_line_before_finally = true
csharp_new_line_before_members_in_object_initializers = true
csharp_new_line_before_members_in_anonymous_types = true
csharp_new_line_between_query_expression_clauses = true

#### .NET Coding Conventions ####

# this. and Me. preferences
dotnet_style_qualification_for_method = true

#### Diagnostic configuration ####

# CA1000: Do not declare static members on generic types
dotnet_diagnostic.CA1000.severity = warning
1 change: 1 addition & 0 deletions .gitignore
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Expand Up @@ -56,3 +56,4 @@ docs
node_modules
.config/.vitepress/dist
.config/.vitepress/cache
Demo/API_V2/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset
22 changes: 21 additions & 1 deletion CHANGELOG.md
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Expand Up @@ -7,8 +7,28 @@ Fixed - 修复问题
Others - 其他
-->
SDK安装指引:[微信小游戏Unity、团结引擎转换插件WXSDK](Design/SDKInstaller.md)
## 稳定版本
1. UnityPackage:[下载地址](https://game.weixin.qq.com/cgi-bin/gamewxagwasmsplitwap/getunityplugininfo?download=1)
2. PackageManager: [git地址](https://github.com/wechat-miniprogram/minigame-tuanjie-transform-sdk.git)
2. PackageManager(git URL): https://github.com/wechat-miniprogram/minigame-tuanjie-transform-sdk.git

## 2024-8-13 【重要更新】
### Feature
* 普通: 横竖屏切换,PC窗口大小自动适配
* 普通: PC分辨率模糊,自动调节dpr属性
### Fixed
* 严重:修复多点触控产生的异常
* 普通:适配2021,去_JS_Focus_Window
* 普通:修复多线程压缩的扩展名判定

## 2024-7-09 【普通更新】
### Feature
* 普通:兼容2022新增的音频API
* 普通:更快的转换打包速度
* 普通:Unity侧添加设置分辨率接口
### Fixed
* 普通:临时兼容wk 17.5暂停音频无法恢复的bug
* 普通:Touch id在特定情况丢失
* 普通:使用微信压缩纹理工具sprite atlas版本被修改

## 2024-5-17 【普通更新】
### Fixed
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