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fix release, separate macos build into arm/x64 #17

fix release, separate macos build into arm/x64

fix release, separate macos build into arm/x64 #17

Workflow file for this run

name: Release
on:
push:
tags: "v[0-9]+.[0-9]+.[0-9]+"
env:
GITHUB_TOKEN: ${{ github.token }}
GAME_NAME: "game-template"
MSRV: "1.71" # minimum supported rust version
CACHE_SUFFIX: c # cache busting
jobs:
build:
name: Build ${{ matrix.name }}
permissions: write-all
strategy:
fail-fast: false
matrix:
include:
# Windows
- name: Windows x86_64
os: windows-2022
target: x86_64-pc-windows-msvc
bin_suffix: "-win-x86_64.exe"
# macOS Intel
- name: macOS x86_64
os: macos-latest
target: x86_64-apple-darwin
bin_suffix: "-macos-x86_64"
# macOS Apple Silicon
- name: macOS arm64
os: macos-latest
target: aarch64-apple-darwin
bin_suffix: "-macos-arm64"
runs-on: ${{ matrix.os }}
steps:
- name: Checkout repo
uses: actions/checkout@v4
- name: Install toolchain
run: |
rustup toolchain install ${{ env.MSRV }} --no-self-update --profile=minimal --target ${{ matrix.target }}
rustup override set ${{ env.MSRV }}
cargo -V
- name: Compile
shell: bash
run: |
cargo build --target ${{ matrix.target }} --release --no-default-features
- name: Create artifact
uses: actions/upload-artifact@v2
with:
name: ${{ env.GAME_NAME }}-${{ matrix.os }}
path: target/${{ matrix.target }}/release/${{ env.GAME_NAME }}${{ matrix.bin_suffix }}
release:
name: Create release
needs: build
permissions: write-all
runs-on: ubuntu-latest
steps:
- name: Checkout repo
uses: actions/checkout@v4
with:
path: ~/release
- name: Download artifacts
uses: actions/download-artifact@v2
- name: Create release
shell: bash
run: |
cd ~/release
gh release create ${{ github.ref_name }} --title ${{ github.ref_name }} $(ls)