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Update README.md
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magicsea authored Nov 6, 2020
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Expand Up @@ -46,7 +46,7 @@ bin/b3.json为行为树的数据,在编辑器中新建任意工程,选择(
- 一些节点的概念 http://note.youdao.com/noteshare?id=4f46dc2144ea62b55f597630f5e666b4&sub=FF0B4E1D7916473E8DFC7242CFC62B69
- 其他项目基础知识 https://www.behaviac.com/concepts/
- 其他人写的behavior3go代码介绍 https://blog.csdn.net/u013272009/article/details/77131226

- behavior3的erlang实现,同时里面有一些行为树基础分享:https://github.com/dong50252409/behavior3erl
## FAQ
- Q:子树的相同记忆节点的黑板信息是重复的?
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