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Section 3.2: Streaming should not require user prompts without sending media #119

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Jul 27, 2023
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11 changes: 11 additions & 0 deletions index.html
Original file line number Diff line number Diff line change
Expand Up @@ -281,6 +281,11 @@ <h4>Game streaming</h4>
latency for audio, video and data under varying network conditions. This may
include tweaking of transport parameters for both media and data.</td>
</tr>
<tr>
<td>N36</td>
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<td>An application that is only receiving but not sending media or data can operate
efficiently without access to camera or microphone.</td>
</tr>
<tr>
<td>N37</td>
<td>It must be possible for the user agent's receive pipeline to process
Expand Down Expand Up @@ -989,6 +994,12 @@ <h3>Requirements Summary</h3>
<td>A group member can encrypt and send copies of the realtime encoded media directly
to multiple group members without re-encoding for each recipient (to reduce resource usage).</td>
</tr>
</tr>
<tr id="N36">
<td>N36</td>
<td>An application that is only receiving but not sending media or data can operate
efficiently without access to camera or microphone.</td>
</tr>
<tr id="N37">
<td>N37</td>
<td>It must be possible for the user agent's receive pipeline to process
Expand Down
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