Disassembly and decompilation suite tuned for working with GameCube/Wii binaries. Work in progress!
Clone, cmake, and make.
git clone https://git.shiiion.me/vyuuui/ppc-decomp.git --recurse-submodules
mkdir ppc-decomp/build
cd ppc-decomp/build
cmake ..
make -j
Writes the product to <repository>/build/decomp
Same steps as linux, just use Visual Studio/MSBuild.
Here's what I can hope to see accomplished by this
- Subroutine decompilation targeting C
- Subroutine detection
Here's what I can hope to see accomplished by this if what I can hope to see accomplished by this is accomplished
- In house graph view listing
- Disassembly/Decompilation side by side
- Function pointer in data detection
- Symbol map integration
- Integration with dynamic linker