Robust view resize via modification counting #1265
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This should solve the problem where, if a subgraph is temporarily removed from the scenegraph, and a resize happens while it's detached, nothing would clear the outdated pipeline(s), and future attempts to recompile the pipeline would be skipped due to one already existing.
As noted elsewhere, I think it would be more sensible for viewport state to be dynamic so the pipeline doesn't need to be recompiled in the first place, but this is a simpler and less invasive change that also fixes the problem.