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#4 lvls.... sleepy
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Yisas committed Mar 24, 2017
1 parent ce4ce89 commit c9f96f7
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Showing 2 changed files with 76 additions and 34 deletions.
108 changes: 75 additions & 33 deletions Assets/Scene/Playtest Scenes/Level 2 Final.unity
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2 changes: 1 addition & 1 deletion Assets/Scripts/Networking/NetworkingCharacterAttachment.cs
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Expand Up @@ -29,7 +29,7 @@ public enum ButtonEventType { GetButtonDown, GetButtonUp, GetButton }
public bool host;

//Add the main level names to this array (level 1, level 2, etc.)
private string[] sceneLevelNames = { "Level 1 Final Net", "Level 2 Final", "Level 3 Final" };
private string[] sceneLevelNames = { "Level 1 Final Net", "Level 2 Final", "Level 3 Final", "Level 4 Final", "Level 5 Final", "Level 6 Final" };

/// <summary>
/// When inheriting from this class, override the start method and add this base
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