Libretro core v1.2
How to use the core
Libretro cores are shared libraries. To use this core you will need to have installed some libretro front-end, such as RetroArch, and import the core file into it.
Requirements
The Vircon32 core requires either OpenGL Core or OpenGL ES 2/3.
What's new in version 1.2?
This version fixes a bug in OpenGL context handling that, in some libretro contexts, could cause crashes or even prevent the core from runnning. Other than that it has identical features to version 1.1.
Note that this fix was in the code some time ago, and the core integrated in Retroarch repositories already includes it. But no precompiled release was made to include it yet.
Supported systems
The core currently works under the following systems:
- Windows
- Linux
- macOS
- Android
- iOS
- tvOS
- Raspberry Pi 4
- Nintendo Switch (libnx)