Skip to content

Commit

Permalink
Update README.md
Browse files Browse the repository at this point in the history
  • Loading branch information
vipulbehl authored Oct 15, 2023
1 parent c9c4a9b commit 14ed334
Showing 1 changed file with 26 additions and 1 deletion.
27 changes: 26 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
@@ -1 +1,26 @@
# Word-Charmer-Spell-The-Magic
# Word-Charmer-Spell-The-Magic

## A Word Adventure Game
Word Charmer: Spell The Magic is an exciting combination of word and adventure game, where you make words to cast powerful spells. This game is made with [Godot Engine](https://github.com/godotengine/godot) and is freely available to play on [Google Play Store](https://play.google.com/store/apps/details?id=com.bluemoongames.wordcharmer)

## Gameplay
https://github.com/vipulbehl/Word-Charmer-Spell-The-Magic/assets/10697185/e36645e6-f2b9-4ec1-9716-370270e8a810

## Building the Project
### Prerequisite
You must have the following softwares installed for the project to work
- Godot v3.5.2.stable.official
- Android SDK 33
- Android Build Tools 33.0.2 or latest
- NDK 23.2.8568313
- Android SDK Command Line Tools 11.0
- Android SDK Platform Tools 31.0.2

### Importing the Project
- Open the project in Godot
- Enable the plugins (NativeLib & Import SCML) from Project -> Plugins
- Enable custom android build (required for Google Play Integration & Admob) by following [Godot Tutorial](https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html)https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html

## Libraries Used
- [Admob Plugin](https://github.com/godotengine/godot-google-play-billing)https://github.com/godotengine/godot-google-play-billing
- [Google Play Billing](https://github.com/godotengine/godot-google-play-billing)https://github.com/godotengine/godot-google-play-billing

0 comments on commit 14ed334

Please sign in to comment.