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UDPing measures latency and packet loss across a link.

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Welcome to the UDPing network measurement tool.

The purpose of UDPing is to measure latency and packet loss across a link. It does this by sending a continuous stream of packets from a source to a destination, measuring latency and loss at the destination, and periodically outputting summary performance metrics.

UDPing has many useful features, including:

  • Efficient implementation - typical sampling rates are 100/second
  • Randomized Poisson sampling intervals
  • Multiple source ports (to exercise multiple ECMP paths)
  • Ability to specify multiple next-hop MAC addresses
  • Varied payload sizes
  • Supports multiple output formats, including statsd and JSON to stdout
  • True one-way protocol - no information is sent from server to client

Usage

udping_client -r <remote hostname> -p <remote port> -d <delay> -l <local IP> -s <starting port> -n <number of ports> -i <measurement interval seconds> -m <max packet size> -a <next-hop MAC,...> [-v] [-q]

udping_server -l <local hostname> -p <port number> -k <keepalive interval seconds> [-s <statsd host:port>] [-v] [-q]

How it works

The UDPing client publishes a stream of UDP packets from a client to a server with a header and a varying length payload, with an average interval specified by the -d switch. The payload size is randomized from zero to MAX - the size of the header, where MAX is specified by the -m switch on the client. The packets are sent in groups according to a measurement period, specified by the -i switch. Packets for a measurement period from a single port share a common GUID. At the end of the measurement period, a control packet is sent from each port with the total packet count for the period.

As the server receives packets, it timestamps them on arrival and records several counters, including

  • Count
  • Sum of latency
  • Sum of squares of latency
  • Max latency

Upon receipt of a control packet, the server dumps several metrics to stdout, a ymon scoreboard, or both, including

  • Count
  • Expected count
  • Sum of latency
  • Sum of squares of latency
  • Max latency

If the server does not receive a control packet within a keepalive timeout specified by the -k switch, it will output metrics with a zero expected count.

Metrics emitted to stdout are at the source host:port level. Metrics emitted to the scoreboard can either be at the host level only, or at the host level and the host:port level, as specified in the -s switch on the server.

At least one next-hop MAC address must be specified with the -a switch on the client. This should ordinarily be set to the MAC address of the default gateway for the client. If more than one egress path is desired, multiple next-hops can be separated by commas.

Protocol

The header is defined by the following struct:

typedef struct {
    uint8_t protoVersion;      // Allow for evolution of protocol
    time_t clientStartTime;    // Holds the creation time for the client session - used by the server to differentiate between runs
    char guid[MAX_GUID + 1];   // Unique identifier for a stream of packets
    seqnum_t seqNum;           // Monotonically increasing sequence number per client port
    struct timespec sent;      // High-resolution sender timestamp (resolution dependent on system clock resolution)
    uint32_t size;             // Size of the packet, including the header and the payload
} packet;

A normal packet also includes a payload of random size, up to MAX - sizeof(packet), where MAX is specified by the -m switch on the client.

This code is licensed under Apache License 2.0 as per the license file and contains code from the reference implementation in RFC 1071.

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