- This is Donkey, a project I started back in August 2022 after years of reverse engineering the Halo engine and learning C++ while I went.
- I wanted to write my own take on what a Halo mod should be and started going to town, putting all the information I had in my head into one place that others could use it (Except for Faber).
- Source a build of
Halo Online ms23 1.106708
- Extract this to somewhere like
G:\Games\ms23
; we will refer to this asGameDir
.
- Extract this to somewhere like
- Grab the files from DonkeyFileShare.
-
Right-click the
game
project- Properties -> Debugging -> Set Working Directory to the
GameDir
.
- Properties -> Debugging -> Set Working Directory to the
-
Right-click the
launcher
project- Set as StartUp Project
- Properties -> Debugging -> Set Working Directory to the
GameDir
.
Git
andPowershell
, only for the last commit revision
- Required Extensions (Visual Studio 2022)
- Mostly just by testing Donkey out.
- Ideas are welcome.
- No outside contributions, please.
- For anything else, either join the Anvil Station discord and join the ᴅᴏɴᴋᴇʏ ᴅᴇᴠᴇʟᴏᴘᴍᴇɴᴛ thread or use the discussions.