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Assume imperfect games with incomplete protection emulation
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amadvance committed Apr 10, 2024
1 parent 406f402 commit 1fcad10
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/info.c
Original file line number Diff line number Diff line change
Expand Up @@ -730,9 +730,9 @@ static void print_game_driver(FILE* out, const game_driver* game)
/* some minor issues, games marked as status=preliminary */
/* don't work or have major emulation problems. */

if (game->flags & (GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION | GAME_NO_SOUND | GAME_WRONG_COLORS))
if (game->flags & (GAME_NOT_WORKING | GAME_NO_SOUND | GAME_WRONG_COLORS))
fprintf(out, " status=\"preliminary\"");
else if (game->flags & (GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS))
else if (game->flags & (GAME_IMPERFECT_COLORS | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION))
fprintf(out, " status=\"imperfect\"");
else
fprintf(out, " status=\"good\"");
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