A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
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Updated
Mar 16, 2022 - GDScript
A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
A lovely interactive music generator
a real-time music engine.
A software tool for creating musical gesture datasets and real-time recognition of musical gestures based on live audio input.
EA Pathfinder Music Tool
An easy to use audio engine supporting interactive music and mixing.
Timbral control of pre-composed MIDI accompaniment using violin bowing parameters extracted using optical marker-based motion capture. Built in Python and Max/MSP.
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