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switch to by default autoattach look for noautoattach.txt to disable
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tomvita committed Oct 3, 2020
1 parent 498c92c commit 4b91b73
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Showing 3 changed files with 5 additions and 5 deletions.
2 changes: 1 addition & 1 deletion .vscode/c_cpp_properties.json
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@
"DEBUG",
"SWITCH",
"__SWITCH__",
"VERSION_STRING=\"3.7.7\""
"VERSION_STRING=\"3.7.8\""
],
"compilerPath": "F:/devkitPro/devkitA64/bin/aarch64-none-elf-g++",
"cStandard": "c11",
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2 changes: 1 addition & 1 deletion Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -32,7 +32,7 @@ include $(DEVKITPRO)/libnx/switch_rules
#---------------------------------------------------------------------------------
VERSION_MAJOR := 3
VERSION_MINOR := 7
VERSION_MICRO := 7
VERSION_MICRO := 8
NIGHTLY :=

APP_TITLE := EdiZon SE
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6 changes: 3 additions & 3 deletions source/guis/gui_cheats.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -633,7 +633,7 @@ void GuiCheats::draw()
Gui::drawTextAligned(font14, 700, 142, currTheme.textColor, "Others", ALIGNED_LEFT);

ss.str("");
ss << "EdiZon SE : 3.7.7";
ss << "EdiZon SE : 3.7.8";
if (m_32bitmode)
ss << " 32 bit pointer mode";
Gui::drawTextAligned(font14, 900, 62, currTheme.textColor, ss.str().c_str(), ALIGNED_LEFT);
Expand Down Expand Up @@ -5889,8 +5889,8 @@ void GuiCheats::iconloadcheck()
bool GuiCheats::autoattachcheck()
{
std::stringstream filenoiconStr;
filenoiconStr << EDIZON_DIR "/autoattach.txt";
if (access(filenoiconStr.str().c_str(), F_OK) == 0)
filenoiconStr << EDIZON_DIR "/noautoattach.txt";
if (access(filenoiconStr.str().c_str(), F_OK) != 0)
{
if (m_debugger->m_dmnt)
dmntchtForceOpenCheatProcess();
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