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How to use AOB to port cheats (WIP)
With every update most of the time the game code would have shifted and quite often the code itself wasn't changed. AOB method search for binary sequence of bytes to located the new position of the unchanged or moderately changed code.
Breeze's tools for AOB are not polished enough for it's use to be intuitive. If you are ready to bear with that here is a write up on how to use it.
This method requires AOB pattern from the game code to be been recorded. Breeze's ASM creation tool will leave the original code above the branch to code cave. Make AOB will look for this pattern. The follow two screen illustrate this, if "Add ASM" is used to create the cheat there will be these lines that write to the same address, the first write the original code and the second the branch to code cave. This works only for ASM code created with "Add ASM" To use this button on code that wasn't created this way all you have to do is to make a code that has this pattern. The only thing that is important is the code is writing to where start of the AOB pattern you want to capture. The button creates a file with code that writes the eight instructions of the original code at that address.
This button loads the AOB pattern into advance search and start the search.