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Circle intersect #335

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Original file line number Diff line number Diff line change
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using SplashKitSDK;

namespace CircleIntersect

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add example to the end of the namespace "CircleIntersectExample"

{
public class Program
{
public static void Main()
{
//Read the data for Circle A
SplashKit.WriteLine("X coordinate for circle A: ");
int X_A = SplashKit.ConvertToInteger(SplashKit.ReadLine());
SplashKit.WriteLine("Y coordinate for circle A: ");
int Y_A = SplashKit.ConvertToInteger(SplashKit.ReadLine());
SplashKit.WriteLine("Radient for circle A: ");
int R_A = SplashKit.ConvertToInteger(SplashKit.ReadLine());

//Create circle A base on the data
Circle A = SplashKit.CircleAt(X_A, Y_A, R_A);

//Read the data for Circle B
SplashKit.WriteLine("X coordinate for circle B: ");
int X_B = SplashKit.ConvertToInteger(SplashKit.ReadLine());
SplashKit.WriteLine("Y coordinate for circle B: ");
int Y_B = SplashKit.ConvertToInteger(SplashKit.ReadLine());
SplashKit.WriteLine("Radient for circle B: ");
int R_B = SplashKit.ConvertToInteger(SplashKit.ReadLine());

//Create circle B base on the data
Circle B = SplashKit.CircleAt(X_B, Y_B, R_B);

//Detect if the circle intersect or not
if (SplashKit.CirclesIntersect(A, B))
{
SplashKit.WriteLine("Circle Intersect!");
}
else
{
SplashKit.WriteLine("Circle Not Intersect!");
}

//Create a window
SplashKit.OpenWindow("Circle Intersect", 800, 600);
SplashKit.ClearScreen();

//Draw the circle base on the data give by user
SplashKit.DrawCircle(Color.Red, X_A, Y_A, R_A);
SplashKit.DrawCircle(Color.Red, X_B, Y_B, R_B);

SplashKit.RefreshScreen();
SplashKit.Delay(4000);
SplashKit.CloseAllWindows();
}
}
}

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using SplashKitSDK;
using static SplashKitSDK.SplashKit;

//Read the data for Circle A
WriteLine("X coordinate for circle A: ");
int X_A = ConvertToInteger(ReadLine());
WriteLine("Y coordinate for circle A: ");
int Y_A = ConvertToInteger(ReadLine());
WriteLine("Radient for circle A: ");
int R_A = ConvertToInteger(ReadLine());

//Create circle A base on the data

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should say "Create circle A based on the user's data"

Circle A = CircleAt(X_A, Y_A, R_A);

//Read the data for Circle B
WriteLine("X coordinate for circle B: ");
int X_B = ConvertToInteger(ReadLine());
WriteLine("Y coordinate for circle B: ");
int Y_B = ConvertToInteger(ReadLine());
WriteLine("Radient for circle B: ");
int R_B = ConvertToInteger(ReadLine());

//Create circle B base on the data

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// Create circle B based on the user's data

Circle B = CircleAt(X_B, Y_B, R_B);

//Detect if the circle intersect or not

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// Detect if the circles intersect

if (CirclesIntersect(A, B))
{
WriteLine("Circle Intersect!");

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WriteLine("The circles intersect!")

}
else
{
WriteLine("Circle Not Intersect!");

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WriteLine("The circles do not intersect!");

}

//Create a window
OpenWindow("Point At", 800, 600);
ClearScreen();

//Draw the circle base on the data give by user

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// Draw the circles based on the data given by user

DrawCircle(Color.Red, X_A, Y_A, R_A);
DrawCircle(Color.Red, X_B, Y_B, R_B);

RefreshScreen();
Delay(4000);
CloseAllWindows();

Original file line number Diff line number Diff line change
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#include "splashkit.h"

int main()
{
//Read the data for Circle A
write_line("X coordinate for circle A: ");
int X_A = convert_to_integer(read_line());
write_line("Y coordinate for circle A: ");
int Y_A = convert_to_integer(read_line());
write_line("Radient for circle A: ");
int R_A = convert_to_integer(read_line());

//Create circle A base on the data
circle A = circle_at(X_A, Y_A, R_A);

//Read the data for Circle B
write_line("X coordinate for circle B: ");
int X_B = convert_to_integer(read_line());
write_line("Y coordinate for circle B: ");
int Y_B = convert_to_integer(read_line());
write_line("Radient for circle B: ");
int R_B = convert_to_integer(read_line());

//Create circle B base on the data
circle B = circle_at(X_B, Y_B , R_B);

//Detect if the circle intersect or not
if(circles_intersect(A, B))
{
write_line("Circle Intersect");
}
else{
write_line("Circle Not Intersect");
}

//Create a window
open_window("Circle Intersect", 800, 600);
clear_screen();

//Draw the circle base on the data give by user
draw_circle(COLOR_RED, X_A, Y_A, R_A);
draw_circle(COLOR_RED, X_B, Y_B, R_B);

refresh_screen();
delay(4000);
close_all_windows();
}

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The window title in your screen shot does not match the code. Currently shows PointAt rather than Circle Intersect

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Original file line number Diff line number Diff line change
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from splashkit import *

# Read the data for Circle A
write_line("X coordinate for circle A: ")
X_A = convert_to_integer(read_line())
write_line("Y coordinate for circle A: ")
Y_A = convert_to_integer(read_line())
write_line("Radient for circle A: ")
R_A = convert_to_integer(read_line())

# Create circle A base on the data
A = circle_at(point_at(X_A, Y_A), R_A)

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you could use circle_at_from_points here to match the overloaded functions used in the other files and not have to use point_at here.


# Read the data for Circle B
write_line("X coordinate for circle B: ")
X_B = convert_to_integer(read_line())
write_line("Y coordinate for circle B: ")
Y_B = convert_to_integer(read_line())
write_line("Radient for circle B: ")
R_B = convert_to_integer(read_line())

# Create circle B base on the data
B = circle_at(point_at(X_B, Y_B), R_B)

# Detect if the circle intersect or not
if (circles_intersect(A, B)):
write_line("Circle Intersect")
else:
write_line("Circle Not Intersect")

#Create a window

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Your code comments are inconsistent in the sense that some have a space at the start and some don't.
I recommend quickly going back across your code and adding the spaces at the start of each line for clarity

open_window("Circle Intersect", 800, 600)
clear_screen(color_white())

#Draw the circle base on the data give by user
draw_circle(color_red(), X_A, Y_A, R_A)
draw_circle(color_red(), X_B, Y_B, R_B)

refresh_screen()
delay(4000)
close_all_windows()




Original file line number Diff line number Diff line change
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#### Circles Intersection Detect System

The following code shows examples of using [Circles Intersect](/api/geometry/#circles-intersect-1) to show how to detect if two circle A and B intersect or not.