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feat: implement random 2 block initialization #2

feat: implement random 2 block initialization

feat: implement random 2 block initialization #2

Triggered via push September 14, 2024 17:45
Status Failure
Total duration 19s
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ci.yml

on: push
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10 errors and 2 warnings
ci: src/App.tsx#L13
'setMap' is declared but its value is never read.
ci: src/Map2048.tsx#L24
Object is possibly 'undefined'.
ci: src/Map2048.tsx#L33
Object is possibly 'undefined'.
ci: src/Map2048.tsx#L39
Type '(Cell | undefined)[][]' is not assignable to type 'Map2048'.
ci: src/Map2048.tsx#L42
Object is possibly 'undefined'.
ci: src/Map2048.tsx#L46
Type '(Cell | undefined)[][]' is not assignable to type 'Map2048'.
ci: src/Map2048.tsx#L50
Object is possibly 'undefined'.
ci: src/Map2048.tsx#L54
Type '(Cell | undefined)[][]' is not assignable to type 'Map2048'.
ci: src/Map2048.tsx#L57
Object is possibly 'undefined'.
ci
Process completed with exit code 2.
ci
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
ci
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/setup-node@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/