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DEPRECATED PLEASE DON'T USE!!

An extension of the vanilla MCPE TransferPacket!

Features (TODO):

  • Open Transfer
  • Create SpecialPacket
    • Bind with RakLib
  • Fast transfering
  • Command Implentation
  • Automatic Transferring (if player kicked, etc.)
  • Transfer player to lobby on DisconnectEvent Not Possible*
  • Create mesh networks (/hub, /factions, etc.)
  • Add CustomAudioPacket

*..yet?

Commit e9792bc was a breakthrough for this plugin. Currently, this is only supported via events, but soon I wish to incorporate it into the plugin itself. For developers who want to use this, implent it like this:

<?php
use pocketmine\...
...

use LostTransfer\InstaTransfer as IT;

...code...
/*
Then,
*/
$lostTransferEvent->transferInstant($player, lr.game-server.cc, 19132);
?>

If you are using Tesseract, then for some reason you may need to do

<?php
use pocketmine\...
...

use LostTransfer\InstaTransfer;

...code...
/*
Then,
*/
public $ip = "play.lostrealms-beta.tk";
public $port = "19132";
$losTransferEvent->callSub($port ?? 19132, $ip)->transferPlayer($ip, $port);
NOTE: Has not been extensively tested on forks (and spoons) of pocketmine. Some features, may not work properly, or not work at all.

If anyone still uses Beef-SCI PM do this:

{BEEF{
#call functionLoad(pockemine::Player,pocketmine::Server,raklib::mcpe;Vanilla)*
++Then add a seperate line==
#call functionLoad(getPluginLoad(LostTransfer::InstaTransfer as IT))*
++ Since transfer event is already implemented through Beef, just do this.==
@plugin onPlayerTransferEvent[
$lostTransfer->declareChange($ip, $port %19132%)->transferPlayer($player, $ip, $port%19132%)*
]
&private functionStopTick(**tick--892);
!sign == <ExamplePluginTransfer>
}SCI}

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