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V4.20 Final Cut 9 - Spanish translation in .txt #319

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Merge pull request #303 from theheroGAC/4.12
theheroGAC Dec 20, 2019
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V4.14FC3-CHS
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Merge pull request #305 from yexun1995/master
theheroGAC Dec 22, 2019
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Japanese translation of Autoplugin version 4.14
Umineko1993 Dec 22, 2019
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Merge pull request #306 from Umineko1993/patch-26
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added support for 3.73
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Merge pull request #309 from yexun1995/master
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Japanese translation of Autoplugin version 4.16
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Japanese translation of Autoplugin version 4.18
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Binary file modified eboot.bin
Binary file not shown.
6 changes: 3 additions & 3 deletions git/shared.lua
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
-- Constants

APP_REPO = "theheroGAC"
APP_PROJECT = "Autoplugin"
APP_REPO = "ONElua"
APP_PROJECT = "AutoPlugin2"

APP_VERSION_MAJOR = 0x04 -- major.minor
APP_VERSION_MINOR = 0x11
APP_VERSION_MINOR = 0x20
APP_VERSION = ((APP_VERSION_MAJOR << 0x18) | (APP_VERSION_MINOR << 0x10)) -- Union Binary
27 changes: 19 additions & 8 deletions git/thread_net.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2,12 +2,23 @@ dofile("git/shared.lua")

UPDATE_PORT = channel.new("UPDATE_PORT")

local version = http.get(string.format("https://raw.githubusercontent.com/%s/%s/master/version", APP_REPO, APP_PROJECT))
if version and tonumber(version) then
version = tonumber(version)
local major = (version >> 0x18) & 0xFF;
local minor = (version >> 0x10) & 0xFF;
if version > APP_VERSION then
UPDATE_PORT:push(version)
files.delete("tmp")
http.download(string.format("https://github.com/%s/%s/releases/latest/", APP_REPO, APP_PROJECT),"tmp")

if files.exists("tmp") then
local objh = html.parsefile("tmp")
if objh then

local links = objh:findall(html.TAG_A)
if links then
for i=1,#links do
if links[i].href then
if links[i].href:lower():find(string.lower(APP_PROJECT..".vpk"),1,true) then
UPDATE_PORT:push("https://github.com"..links[i].href)
break
end
end
end
end
end
end
end
139 changes: 71 additions & 68 deletions git/updater.lua
Original file line number Diff line number Diff line change
@@ -1,68 +1,71 @@
dofile("git/shared.lua")

if files.exists("ux0:/app/ONEUPDATE") then
game.delete("ONEUPDATE") -- Exists delete update app
end

UPDATE_PORT = channel.new("UPDATE_PORT")

local scr_flip = screen.flip
function screen.flip()
scr_flip()
if UPDATE_PORT:available() > 0 then

local version = UPDATE_PORT:pop()
local major = (version >> 0x18) & 0xFF;
local minor = (version >> 0x10) & 0xFF;
update = image.load("git/updater/update.png")

if update then update:blit(0,0)
elseif back then back:blit(0,0) end
screen.flip()

if os.message("\n"..string.format(" %s v %s", APP_PROJECT, string.format("%X.%02X ",major, minor)..(LANGUAGE["UPDATER_AVAILABLE"]).."\n\n"..(LANGUAGE["UPDATER_UPDATE"])), 1) == 1 then
buttons.homepopup(0)

if update then update:blit(0,0)
elseif back then back:blit(0,0) end

local url = string.format("https://github.com/%s/%s/releases/download/%s/%s", APP_REPO, APP_PROJECT, string.format("%X.%02X",major, minor), APP_PROJECT..".vpk")
local path = "ux0:data/"..APP_PROJECT..".vpk"
local onAppInstallOld = onAppInstall
function onAppInstall(step, size_argv, written, file, totalsize, totalwritten)
return 10 -- Ok code
end
local onNetGetFileOld = onNetGetFile
function onNetGetFile(size,written,speed)

if update then update:blit(0,0)
elseif back then back:blit(0,0) end

screen.print(10,10,"Downloading Update...")
screen.print(10,30,"Size: "..tostring(size).." Written: "..tostring(written).." Speed: "..tostring(speed).."Kb/s")
screen.print(10,50,"Percent: "..math.floor((written*100)/size).."%")
draw.fillrect(0,520,((written*960)/size),24,color.new(0,255,0))
screen.flip()
buttons.read()
if buttons.circle then return 0 end --Cancel or Abort
return 1;
end
local res = http.download(url, path)
if res then -- Success!
files.mkdir("ux0:/data/1luapkg")
files.copy("eboot.bin","ux0:/data/1luapkg")
files.copy("git/updater/script.lua","ux0:/data/1luapkg/")
files.copy("git/updater/update.png","ux0:/data/1luapkg/")
files.copy("git/updater/param.sfo","ux0:/data/1luapkg/sce_sys/")
game.installdir("ux0:/data/1luapkg")
files.delete("ux0:/data/1luapkg")
game.launch(string.format("ONEUPDATE&%s&%s",os.titleid(),path)) -- Goto installer extern!
end
onAppInstall = onAppInstallOld
onNetGetFile = onNetGetFileOld
buttons.homepopup(1)
end
end
end

THID = thread.new("git/thread_net.lua")
dofile("git/shared.lua")

if files.exists("ux0:/app/ONEUPDATE") then
game.delete("ONEUPDATE") -- Exists delete update app
end

UPDATE_PORT = channel.new("UPDATE_PORT")

local scr_flip = screen.flip
function screen.flip()
scr_flip()
if UPDATE_PORT:available() > 0 then
local url = UPDATE_PORT:pop()

if not url then return end

update = image.load("git/updater/update.png")

if update then update:blit(0,0)
elseif back then back:blit(0,0) end
screen.flip()

local version = files.nopath(files.nofile(url))
version = version:gsub("/"," ")
if not version then version = "UNK" end

if os.message("\n"..string.format("%s v %s", APP_PROJECT, version..(LANGUAGE["UPDATER_AVAILABLE"]).."\n\n"..(LANGUAGE["UPDATER_UPDATE"])), 1) == 1 then
buttons.homepopup(0)

if update then update:blit(0,0)
elseif back then back:blit(0,0) end

local path = "ux0:data/"..APP_PROJECT..".vpk"
local onAppInstallOld = onAppInstall
function onAppInstall(step, size_argv, written, file, totalsize, totalwritten)
return 10 -- Ok code
end
local onNetGetFileOld = onNetGetFile
function onNetGetFile(size,written,speed)

if update then update:blit(0,0)
elseif back then back:blit(0,0) end

screen.print(10,10,"Downloading Update...")
screen.print(10,30,"Size: "..tostring(size).." Written: "..tostring(written).." Speed: "..tostring(speed).."Kb/s")
screen.print(10,50,"Percent: "..math.floor((written*100)/size).."%")
draw.fillrect(0,520,((written*960)/size),24,color.new(0,255,0))
screen.flip()
buttons.read()
if buttons.circle then return 0 end --Cancel or Abort
return 1;
end
local res = http.download(url, path)
if res and files.exists(path) then -- Success!
files.mkdir("ux0:/data/1luapkg")
files.copy("eboot.bin","ux0:/data/1luapkg")
files.copy("git/updater/script.lua","ux0:/data/1luapkg/")
files.copy("git/updater/update.png","ux0:/data/1luapkg/")
files.copy("git/updater/param.sfo","ux0:/data/1luapkg/sce_sys/")
game.installdir("ux0:/data/1luapkg")
files.delete("ux0:/data/1luapkg")
game.launch(string.format("ONEUPDATE&%s&%s", "AUTOPLUG2", path)) -- Goto installer extern!
end
onAppInstall = onAppInstallOld
onNetGetFile = onNetGetFileOld
buttons.homepopup(1)
end
end
end

THID = thread.new("git/thread_net.lua")
45 changes: 31 additions & 14 deletions lang/CHINESE_S.lua
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ CHINESE_S["MENU_EXTRAS"] = "附加功能"
CHINESE_S["MENU_EXIT"] = "退出"

--Desc Options PSVITA
CHINESE_S["INSTALL_PLUGINS_DESC"] = "安装为 PSVITA 环境开发的实用插件"
CHINESE_S["INSTALL_PLUGINS_DESC"] = "安装为 PSVita 环境开发的实用插件"
CHINESE_S["UNINSTALL_PLUGINS_DESC"] = "轻松简单地卸载插件"
CHINESE_S["INSTALL_SD2VITA_DESC"] = "安装 SD2VITA 插件 (StorageMgr,由 CelesteBlue 开发)"
CHINESE_S["CONFIG_SD2VITA_DESC"] = "配置 SD2VITA 插件 (StorageMgr,由 CelesteBlue 开发)"
Expand Down Expand Up @@ -179,8 +179,8 @@ CHINESE_S["UPDATE_CHECK_VITACHEAT_DB"] = "正在检查 Vitacheat 数据库"

--descriptions plugins
--KERNEL
CHINESE_S["INSTALLP_DESC_NONPDRM"] = "允许您绕过任何 PS Vita 内容的 DRM 保护机制"
CHINESE_S["INSTALLP_DESC_NONPDRMU"] = "允许您绕过任何 PS Vita 内容的 DRM 保护机制(非官方 MOD)"
CHINESE_S["INSTALLP_DESC_NONPDRM"] = "允许您绕过任何 PSVita 内容的 DRM 保护机制"
CHINESE_S["INSTALLP_DESC_NONPDRMU"] = "允许您绕过任何 PSVita 内容的 DRM 保护机制(非官方 MOD)"
CHINESE_S["INSTALLP_DESC_MINIVITATV"] = "允许你和最多4位朋友在 PSVita 上玩本地多人游戏"
CHINESE_S["INSTALLP_DESC_NOPSMDRM"] = "允许你绕过 PSM 游戏的 DRM 保护机制"
CHINESE_S["INSTALLP_DESC_VITABRIGHT"] = "使您可以使用自定义伽玛值,从而将亮度降低到最小值以下,或者将其增加到最大值以上"
Expand All @@ -203,8 +203,12 @@ CHINESE_S["INSTALLP_DESC_ANALOGSENHANCER"] = "这个小巧的内核插件允
CHINESE_S["INSTALLP_DESC_IOPLUS"] = "此 PSVita 内核插件允许在用户空间中进行更多的IO操作"
CHINESE_S["INSTALLP_DESC_VITACHEAT"] = "在 PSVita 游戏里使用金手指,适用于 3.65/3.68 版本系统"
CHINESE_S["INSTALLP_DESC_VITACHEAT2"] = "在 PSVita 游戏里使用金手指,适用于 3.60 版本系统"
CHINESE_S["INSTALLP_DESC_NOPSMWHITE"] = "为 PSTV 禁用 PSM 游戏白名单"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK"] = "此插件用于彻底禁用 PSVita 摇杆"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK"] = "此插件用于彻底禁用 PSVita 的模拟摇杆"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK1"] = "将 Vita 的左摇杆操作分配给右摇杆"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK2"] = "将 Vita 的右摇杆操作分配给左摇杆"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK3"] = "交换 Vita 左右模拟摇杆的图形操作"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK4"] = "禁用 PSVita 的左模拟摇杆"
CHINESE_S["INSTALLP_DESC_ANALOGSTICK5"] = "禁用 PSVita 的右模拟摇杆"
CHINESE_S["INSTALLP_DESC_CIDSPOOF"] = "用于 PSV 伪装 CID (设备ID) (也许可以用于解除 PSN 对您设备的封锁)"
CHINESE_S["INSTALLP_DESC_REFOOD"] = "此插件用于运行无法正确解密的程序"
CHINESE_S["INSTALLP_DESC_NOLED"] = "noled 是一个简单的 Vita 插件,用于关闭 PS 按钮二极管灯光"
Expand All @@ -215,9 +219,13 @@ CHINESE_S["INSTALLP_DESC_NOPOWERL"] = "用于移除 ScePower 施加的一些
CHINESE_S["INSTALLP_DESC_DERIN"] = "Vita 频率 OSD 屏显"
CHINESE_S["INSTALLP_DESC_LOLITA"] = "将您的 Vita 频率一直设置为最大,并禁用密集型游戏中的限制,例如低亮度和断开 Wi-Fi 连接"
CHINESE_S["INSTALLP_DESC_LOLITA4"] = "将您的 Vita 频率一直设置为 444 mhz 并禁用密集型游戏中的限制,例如低亮度和断开 Wi-Fi 连接"
CHINESE_S["INSTALLP_DESC_PSVSHELL"] = "又一个超频插件"
CHINESE_S["INSTALLP_DESC_SYSCALL6"] = "修补PSV执行级别lv0的secure_kernel的系统调用6 (self文件版本检查与废弃检查)"
CHINESE_S["INSTALLP_DESC_MONAURAL"] = "PSVita 的单声道音频和声道平衡 (需要安装该程序的 vpk)."
CHINESE_S["INSTALLP_DESC_MUPREMIUM"] = "为任何游戏或应用程序启用音乐后台播放."

--Boot_config.txt
CHINESE_S["INSTALLP_DESC_CUSTOMBOOTSPLASH"] = "此插件将在 PS Vita/PSTV 启动时显示自定义启动画面. 需要 ENSO."
CHINESE_S["INSTALLP_DESC_CUSTOMBOOTSPLASH"] = "此插件将在 PSVita/PSTV 启动时显示自定义启动画面. 需要 ENSO."
CHINESE_S["INSTALLP_DESC_CONVERTBOOTSPLASH"] = "将您的启动图设置为自定义启动画面 ?"
CHINESE_S["INSTALLP_DESC_NOFINDSPLASH"] = "请将您选择的图片放在 ux0:CustomBootsplash/\n(重命名为 splash.png 并将尺寸修改为 960x544)"
CHINESE_S["INSTALLP_DESC_SPLASHGH"] = "图片的分辨率应当为: 960 * 544"
Expand All @@ -237,31 +245,40 @@ CHINESE_S["INSTALLP_DESC_RESKYPE"] = "只需一个简单的插件即可在 3
CHINESE_S["INSTALLP_DESC_AUTOBOOT"] = "此插件令 ENSO 设备开机后自动运行应用程序.就像 AutoStart 在 PSP 上做的那样. "
CHINESE_S["INSTALLP_DESC_VITACOMPA"] = "此插件使 PSVita 自制软件和插件开发过程更轻松"
CHINESE_S["INSTALLP_DESC_VOLUPROF"] = "在您首选的扬声器和耳机音量之间自动切换"
CHINESE_S["INSTALLP_DESC_DOLCEPOLCE"] = "移除 PSTV 黑名单验证 (VITA/PSP/PS1/PSM)"
CHINESE_S["INSTALLP_DESC_LOWMEMMODE"] = "启动系统程序的同时保持后台运行大内存占用游戏"
CHINESE_S["INSTALLP_DESC_QUICKPOWER"] = "关机,重启和暂停,均通过快捷菜单操作完成.适用于 PSVita 以及 PSTV.按住 Power Off(关机) 按钮即可重启."
CHINESE_S["INSTALLP_DESC_QUICKVOLUME"] = "从 PSVita 快捷菜单更改音量,就像在 PSTV 上那样."
CHINESE_S["INSTALLP_DESC_QASCREEN"] = "适用于 PSVita 的高质量截屏插件.解锁 QA 截屏的本地 SceShell 实现."

--ALL
CHINESE_S["INSTALLP_DESC_VSHMENU"] = "用于 PS VITA 游戏和自制软件的 VSH 菜单插件"
CHINESE_S["INSTALLP_DESC_VITAGRAFIX"] = "此插件允许你修改 PS Vita 游戏运行的画面解析度和刷新率"
CHINESE_S["INSTALLP_DESC_VSHMENU"] = "用于 PSVita 游戏和自制软件的 VSH 菜单插件"
CHINESE_S["INSTALLP_DESC_VITAGRAFIX"] = "此插件允许你修改 PSVita 游戏运行的画面解析度和刷新率"
CHINESE_S["INSTALLP_DESC_OVERCLOCK"] = "适用于大变革的简易超频插件"
CHINESE_S["INSTALLP_DESC_FRAMECOUNTER"] = "这是一个用作刷新率计数器的小插件.它将在屏幕的左上方显示一个刷新率计数器"
CHINESE_S["INSTALLP_DESC_VGI"] = "一个简单的大变革插件.用于显示 PS Vita 游戏的实用信息"
CHINESE_S["INSTALLP_DESC_VGI"] = "一个简单的大变革插件.用于显示 PSVita 游戏的实用信息"
CHINESE_S["INSTALLP_DESC_FUCKPSSE"] = "一个用于解密 PSM 游戏的插件"
CHINESE_S["INSTALLP_DESC_PSMPATCH"] = "允许您修改 PSM 游戏,也可用于加载 PSM 自制程序"
CHINESE_S["INSTALLP_DESC_ITLSENSO"] = "将 TLS v1.2 添加到启用 ENSO 的设备(需要安装该程序的 vpk)"
CHINESE_S["INSTALLP_DESC_TROPHAX"] = "PSVITA 通用奖杯解锁器"
CHINESE_S["INSTALLP_DESC_TROPHAX"] = "PSVita 通用奖杯解锁器"
CHINESE_S["INSTALLP_DESC_TURBOPAD"] = "这个插件允许您为任何按钮启用连发"
CHINESE_S["INSTALLP_DESC_RESCALER"] = "这个插件取代了 PSVITA 的原始缩放器,允许以非原生分辨率运行的游戏通过使用着色器过滤来获得图形改进. "
CHINESE_S["INSTALLP_DESC_RESCALER"] = "这个插件取代了 PSVita 的原始缩放器,允许以非原生分辨率运行的游戏通过使用着色器过滤来获得图形改进. "
CHINESE_S["INSTALLP_DESC_INFINITENET"] = "大变革插件,用于阻止游戏禁用网络功能"
CHINESE_S["INSTALLP_DESC_FREEPSM"] = "为零售版 PSM 运行库启用 PSM 内购调试"
CHINESE_S["INSTALLP_DESC_MAKEPSM"] = "修改 PSM 开发者程序,使其正常运行"
CHINESE_S["INSTALLP_DESC_WDNR"] = "PSVITA 后置触摸板禁用工具"
CHINESE_S["INSTALLP_DESC_WDNR"] = "PSVita 后置触摸板禁用工具"
CHINESE_S["INSTALLP_DESC_WDNF"] = "禁用前置触屏"
CHINESE_S["INSTALLP_DESC_REMAPSV"] = "remaPSV 是一个重映射插件,允许您重新映射 PSVita 的每个按钮,并将触屏和后置触摸区域映射为额外的按钮. "
CHINESE_S["INSTALLP_DESC_FORCELANG"] = "用于覆盖应用程序语言设置的大变革插件"
CHINESE_S["INSTALLP_DESC_SHOWINFO"] = "显示正在运行的应用程序的 title_id, stitle 和 app_ver 信息的简单插件. "
CHINESE_S["INSTALLP_DESC_SHOWINFO"] = "显示正在运行的应用程序的标题,短标题和版本信息的简单插件. "
CHINESE_S["INSTALLP_DESC_SHOWINFOFU"] = "显示正在运行的应用程序的标题,短标题和版本信息的简单插件.(完整版)"
CHINESE_S["INSTALLP_DESC_MODALVOL"] = "此包包含了无需关闭游戏即可实时控制 PSVita 系统音量的程序"

--*NPXS10013
CHINESE_S["INSTALLP_DESC_PS4LINK"] = "大变革插件,用于强制选择喜欢的遥控操作按键配置方案. "

--*NPXS10015 AND --*NPXS10016
CHINESE_S["INSTALLP_DESC_MACSPOOF"] = "用于欺骗系统信息中 MAC 地址的插件"

--*NPXS10036
CHINESE_S["INSTALLP_DESC_RESCREENY"] = "Vita 截屏将保存在以游戏命名的文件夹里."

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