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Dark mode support has landed! Thanks to https://github.com/vfosnar for such a substaintial first-time contribution to D2. Only one dark theme option accompanies the support, so if you have a dark theme you like, please feel free to submit into D2! | ||
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https://user-images.githubusercontent.com/3120367/221057628-e474b040-4ecb-4177-bb81-a04c95a4648f.mp4 | ||
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D2 is now usable in non-Latin languages (and emojis!), as the font-measuring accounts for multi-byte characters. Thanks https://github.com/bo-ku-ra for keeping this top of mind. | ||
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D2 0.2.0 vs 0.2.1: | ||
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<img width="1200" alt="japanese" src="https://user-images.githubusercontent.com/3120367/221058010-9a405cbf-a1dc-4005-8820-bf17d920105c.png"> | ||
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Sketch mode's subtle hand-drawn texture adapts to background colors. Previously the streaks were too subtle on lighter backgrounds and too prominent on darker ones. | ||
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<img width="399" alt="sketch" src="https://user-images.githubusercontent.com/3120367/221042548-aee58a6c-e0c0-4e58-8d79-d0b609a9d750.png"> | ||
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This release also fixes a number of non-trivial layout bugs made in v0.2.0, and has better error messages. | ||
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#### Features 🚀 | ||
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- Dark theme support! See [docs](https://d2lang.com/tour/themes#dark-theme). [#613](https://github.com/terrastruct/d2/pull/613) | ||
- Many non-Latin languages (e.g. Chinese, Japanese, Korean) are usable now that multi-byte characters are measured correctly. [#817](https://github.com/terrastruct/d2/pull/817) | ||
- Dimensions can be set on containers (layout engine dependent). [#845](https://github.com/terrastruct/d2/pull/845) | ||
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#### Improvements 🧹 | ||
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- Sketch mode's subtle hand-drawn texture adapts to background colors. [#613](https://github.com/terrastruct/d2/pull/613) | ||
- Improves label legibility for dagre containers by stopping container edges early if they would run into the label. [#880](https://github.com/terrastruct/d2/pull/880) | ||
- Cleaner watch mode logs without timestamps. [#830](https://github.com/terrastruct/d2/pull/830) | ||
- Remove duplicate success logs in watch mode. [#830](https://github.com/terrastruct/d2/pull/830) | ||
- CLI reports when a feature is incompatible with layout engine, instead of silently ignoring. [#845](https://github.com/terrastruct/d2/pull/845) | ||
- `near` key set to direct parent or ancestor throws an appropriate error message. [#851](https://github.com/terrastruct/d2/pull/851) | ||
- Dimensions and positions are able to be set from API. [#853](https://github.com/terrastruct/d2/pull/853) | ||
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#### Bugfixes ⛑️ | ||
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- Fixes edge case where layouts with dagre show a connection from the bottom side of shapes being slightly disconnected from the shape. [#820](https://github.com/terrastruct/d2/pull/820) | ||
- Bounding boxes weren't accounting for icons placed on the boundaries. [#879](https://github.com/terrastruct/d2/pull/879) | ||
- Sequence diagrams using special characters in object IDs could cause rendering bugs. [#856](https://github.com/terrastruct/d2/issues/856) | ||
- Fixes rare compiler bug when using underscores in edges to create objects across containers. [#824](https://github.com/terrastruct/d2/pull/824) | ||
- Fixes rare possibility of rendered connections being hidden or cut off. [#828](https://github.com/terrastruct/d2/pull/828) | ||
- Creating nested children within `sql_table` and `class` shapes are now prevented (caused confusion when accidentally done). [#834](https://github.com/terrastruct/d2/pull/834) | ||
- Fixes graph deserialization bug. [#837](https://github.com/terrastruct/d2/pull/837) | ||
- `steps` with non-map fields could cause panics. [#783](https://github.com/terrastruct/d2/pull/783) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,42 @@ | ||
Dark mode support has landed! Thanks to https://github.com/vfosnar for such a substaintial first-time contribution to D2. Only one dark theme option accompanies the support, so if you have a dark theme you like, please feel free to submit into D2! | ||
|
||
https://user-images.githubusercontent.com/3120367/221057628-e474b040-4ecb-4177-bb81-a04c95a4648f.mp4 | ||
|
||
D2 is now usable in non-Latin languages (and emojis!), as the font-measuring accounts for multi-byte characters. Thanks https://github.com/bo-ku-ra for keeping this top of mind. | ||
|
||
D2 0.2.0 vs 0.2.1: | ||
|
||
<img width="1200" alt="japanese" src="https://user-images.githubusercontent.com/3120367/221058010-9a405cbf-a1dc-4005-8820-bf17d920105c.png"> | ||
|
||
Sketch mode's subtle hand-drawn texture adapts to background colors. Previously the streaks were too subtle on lighter backgrounds and too prominent on darker ones. | ||
|
||
<img width="399" alt="sketch" src="https://user-images.githubusercontent.com/3120367/221042548-aee58a6c-e0c0-4e58-8d79-d0b609a9d750.png"> | ||
|
||
This release also fixes a number of non-trivial layout bugs made in v0.2.0, and has better error messages. | ||
|
||
#### Features 🚀 | ||
|
||
- Dark theme support! See [docs](https://d2lang.com/tour/themes#dark-theme). [#613](https://github.com/terrastruct/d2/pull/613) | ||
- Many non-Latin languages (e.g. Chinese, Japanese, Korean) are usable now that multi-byte characters are measured correctly. [#817](https://github.com/terrastruct/d2/pull/817) | ||
- Dimensions can be set on containers (layout engine dependent). [#845](https://github.com/terrastruct/d2/pull/845) | ||
|
||
#### Improvements 🧹 | ||
|
||
- Sketch mode's subtle hand-drawn texture adapts to background colors. [#613](https://github.com/terrastruct/d2/pull/613) | ||
- Improves label legibility for dagre containers by stopping container edges early if they would run into the label. [#880](https://github.com/terrastruct/d2/pull/880) | ||
- Cleaner watch mode logs without timestamps. [#830](https://github.com/terrastruct/d2/pull/830) | ||
- Remove duplicate success logs in watch mode. [#830](https://github.com/terrastruct/d2/pull/830) | ||
- CLI reports when a feature is incompatible with layout engine, instead of silently ignoring. [#845](https://github.com/terrastruct/d2/pull/845) | ||
- `near` key set to direct parent or ancestor throws an appropriate error message. [#851](https://github.com/terrastruct/d2/pull/851) | ||
- Dimensions and positions are able to be set from API. [#853](https://github.com/terrastruct/d2/pull/853) | ||
|
||
#### Bugfixes ⛑️ | ||
|
||
- Fixes edge case where layouts with dagre show a connection from the bottom side of shapes being slightly disconnected from the shape. [#820](https://github.com/terrastruct/d2/pull/820) | ||
- Bounding boxes weren't accounting for icons placed on the boundaries. [#879](https://github.com/terrastruct/d2/pull/879) | ||
- Sequence diagrams using special characters in object IDs could cause rendering bugs. [#856](https://github.com/terrastruct/d2/issues/856) | ||
- Fixes rare compiler bug when using underscores in edges to create objects across containers. [#824](https://github.com/terrastruct/d2/pull/824) | ||
- Fixes rare possibility of rendered connections being hidden or cut off. [#828](https://github.com/terrastruct/d2/pull/828) | ||
- Creating nested children within `sql_table` and `class` shapes are now prevented (caused confusion when accidentally done). [#834](https://github.com/terrastruct/d2/pull/834) | ||
- Fixes graph deserialization bug. [#837](https://github.com/terrastruct/d2/pull/837) | ||
- `steps` with non-map fields could cause panics. [#783](https://github.com/terrastruct/d2/pull/783) |