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Fix PlayerLoop subscribing
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OpOpYaDev committed Mar 12, 2024
1 parent 17fe15e commit 5195bdb
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Showing 2 changed files with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ public static void SubscribeToLoop(Type loopType, PlayerLoopSystem.UpdateFunctio
}

var currentSystem = PlayerLoop.GetCurrentPlayerLoop();
ref var loopSystem = ref currentSystem.GetSubSystem(loopType);
ref var loopSystem = ref currentSystem.GetSubSystemRecursive(loopType);
if (loopSystem.type != loopType)
{
var message = $"Not found {nameof(loopType)}({loopType.Name})";
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2 changes: 1 addition & 1 deletion Assets/BetterExtensions/package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "com.uurha.betterextensions",
"displayName": "Better Extensions",
"version": "1.5.96",
"version": "1.5.97",
"unity": "2021.3",
"description": "Unity extensions, serialize extension, async extension, string extension and UI extensions",
"dependencies": {
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