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Known Issues
Unfortunately there's no real way around this (at least that I can see :P). The sysmodule allocates 300KB of memory solely to audio buffers, which should be sufficient to avoid this in most cases. However if the SD card has a slow read speed and/or some process is trying to read a large file, the audio may sometimes buffer. This can be avoided on TriPlayer's launch by disabling 'Scan on Launch' within the application settings, however this may lead to other issues so it's not recommended.
This is due to a 2 session limit imposed by the Switch's OS on the 'AudioRenderer' service. As TriPlayer uses 1 session the whole time it is running, only 1 other session is available for other programs to use. If an application attempts to use both sessions an error is thrown. Because of this limit, there is no way around this. Please use the TriPlayer application or overlay to safely stop the sysmodule before launching any troublesome games or applications.
This issue arises when there are files in /music
that have characters that are not 'ASCII' characters. To fix this, do the following:
Windows Users
- Plug your SD card into your computer.
- Download rename.bat (right click 'Raw' and "Save as...") and place it in the folder containing all your music.
- Double click it and confirm you wish to rename any files that are required.
- Plug the SD card back in your Switch, launch TriPlayer and you should be good to go! :)
Mac/Linux Users
- Plug your SD card into your computer.
- Download rename.sh (right click 'Raw' and "Save as...") and place it in the folder containing all your music.
- Open a terminal in the folder and make the script executable by running
chmod +x ./rename.sh
- Run it by specifying the path you wish to operate on (e.g.
./rename.sh .
for the containing folder) - Plug the SD card back in your Switch, launch TriPlayer and you should be good to go! :)
This is due to the Switch running out of RAM for background services (sysmodules). TriPlayer currently requires around 3MB of free RAM in order to run. This may not seem like much, but there are only a few tens of MB available for all sysmodules (including official ones). Once again, there is no way around this at the moment, so please stop other sysmodules if required before launching TriPlayer.
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