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ヘリコプターイベントの時、どういうわけかZキーが使えるバグを修正
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yumetodo committed Feb 14, 2016
1 parent acc5d8c commit 6648a2e
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Don't_push/Don't_push/source/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -261,7 +261,7 @@ Status game_c::helicopter_event() {
1.0 / 30.0, this->pimpl->m_img[_T("herikoputa-")], this->pimpl->m_img[_T("herikoputa-")]
);
bool is_normal_state = true;
while ((is_normal_state = this->pimpl->normal_con_f()) && pimpl->m_state.update() && !pimpl->m_state[KEY_INPUT_Z] && !pimpl->m_state.esc() && helicopter.update()) {
while ((is_normal_state = this->pimpl->normal_con_f()) && pimpl->m_state.update() && !pimpl->m_state.esc() && helicopter.update()) {
this->pimpl->m_back_img.DrawGraph({}, false);
extruder(this->pimpl->m_bouninngenn_b, helicopter.get_obj());
extruder(this->pimpl->m_bouninngenn_a, this->pimpl->m_bouninngenn_b);
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