Minecraft Architect helps you building complex structures in minecraft.
As everyone familiar to the game knows, building interesting constructions like spheres, ellipses or arcs is a very
challenging task.
This tool will simplify the process by taking away the annoying counting blocks action. Instead, you will see your actual
construction sliced by levels and your current position in a running minecraft client.
- Release 1.0: mc_architect-0.3.12.jar, latest, 0.3.12 (~ 4.2mb)
- Dependency file for mc_architect.jar (~ 11mb)
> java -jar mc_architect.jar
localhost:12345.
# you have access to the following objects:
#
# * @model
# full access to the world model (be careful...)
# * @world
# a "graphics" object, with some neat stuff like set_origin or ellipse
# * @slice_x, @slice_y, @slice_z
# works the same like @world, but with switched coordinate systems
# when you set a pixel using @slice_y.set_pixel(x,y,z,1), it will be placed at x,z,y in world coordinates
# y in world coordinate means up
# * @binvox
# experimental binvox loader
#
java_import "de.funky_clan.mc.config.DataValues"
@mid_x = 1217
@mid_y = 64
@mid_z = -50
# this method gets called to gather some info about this script
def info
{
:name => "Glaskugel",
:author => "synopia",
:mid => [@mid_x, @mid_y, @mid_z]
}
end
# this is called when "running" the script
def run
@world.set_origin @mid_x, @mid_y, @mid_z
sphere @world, 63, DataValues::GLASS.id
end
# a simple sphere
def sphere g, r, type
(-r..+r).each do |x|
(-r..+r).each do |y|
(-r..+r).each do |z|
dist = Math.sqrt( x**2 + y**2 + z**2 )
if (r-dist).abs<0.5
g.set_pixel x,y,z, type
end
end
end
end
end
mc_architect> mvn install
- nicer ores view
- mobs and other players are shown
- loading schematic files directly
- custom blueprint colors
- Fixed bow
- Updated to Release 1.0
- Schematic loader
- included spider
- disabled ingame blueprint
- Updated to 1.6.4
- new script: station select schematic and nagoya
- fixed bug with selection box
- fixed bug with image icons
- fixed crash when starting without jruby dependency
- updated network protocol to mc 1.4
- autohiding block currently aiming to (experimental!)
- rounding bug fixed
- several code quality fixups
- improved script running
- improved script api
- HUGE performance improvment using backbuffers
- fixed color picker
- new eventbus (every network packet goes through eventbus)
- you can see your blueprint INGAME
- new docking framework
- lot of gui tweaks
- included new project ‘glaskugel’ ;-)
- fixed rounding bug
- loading of binvox files
- nuclear plant included
- ore filter
- player is 1×2×1 blocks
- numerous fixes and features ;-)