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feat(tileEngine): add getPosition function #72

feat(tileEngine): add getPosition function

feat(tileEngine): add getPosition function #72

Triggered via pull request August 8, 2024 06:41
Status Cancelled
Total duration 42s
Artifacts

tests.yml

on: pull_request
Detect Changes
3s
Detect Changes
Unit Tests
31s
Unit Tests
Typescript Tests
27s
Typescript Tests
Permutation Tests: GameObject
0s
Permutation Tests: GameObject
Permutation Tests: Sprite
0s
Permutation Tests: Sprite
Permutation Tests: Text
0s
Permutation Tests: Text
Permutation Tests: TileEngine
23s
Permutation Tests: TileEngine
Permutation Tests: Updatable
0s
Permutation Tests: Updatable
Permutation Tests: Vector
0s
Permutation Tests: Vector
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Annotations

6 errors and 1 warning
Typescript Tests
Canceling since a higher priority waiting request for 'Tests @ straker:tile-engine-position' exists
Typescript Tests
The operation was canceled.
Unit Tests
Canceling since a higher priority waiting request for 'Tests @ straker:tile-engine-position' exists
Unit Tests
The operation was canceled.
Permutation Tests: TileEngine
Canceling since a higher priority waiting request for 'Tests @ straker:tile-engine-position' exists
Permutation Tests: TileEngine
The operation was canceled.
Detect Changes
The following actions uses Node.js version which is deprecated and will be forced to run on node20: dorny/paths-filter@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/