This repository holds the code that I develop during my live game "modding" 😉 sessions. When I stream, I like to speedrun making a successful meme for the game. You can follow me on YouTube and Twitch.
The purpose of these streams is to be educational and entertaining for viewers to learn about systems architecture, reverse engineering, software security, etc., and NOT to encourage nor endorse malicious game hacking. I grew up doing this for fun, and I learned a lot. Now I want to pass this experience on to others who want to learn. The idea for these streams is inspired by my time as the president of the security club at Georgia Tech, where I led a seminar covering similar material. Pedagogically, I believe game modding is an excellent way to get involved and learn more about these topics!
I only create and test these projects on offline servers, never on online servers with other players! So we are not harming the game community or anything like that :-) In other words, we are not modding an "online game", as all of our modding takes place offline.
- Generic CreateRemoteThread/LoadLibrary injector
- vulnerable driver exploit (0day lol)
- kernelmode manual mapper
- pdb parser
- ObRegisterCallbacks
- vac dumper
- vac bypass
- kernel cheat
- TraceRay
- CreateMove VMT hook
- Triggerbot
- netvar dumper (teamnum, health, etc)
- CInput aimassist
-
AI (neural network) autostraferI don't feel like writing this
Several of my viewers have asked me how they can monetarily support my channel. Although I do not normally ask for donations, you are free to do so if this is something you personally want. For me, I am just happy and grateful that people enjoy watching my content.
You can give me money through GitHub sponsors: link
Sponsors:
- @sencrash
- @BendyCatus
- 2 private sponsors
Additionally, you can also subscribe to my OnlyFans where I post pics of my cooking