This is a simple run n' jump game written in C++ using the Raylib GUI library. This was an exercise followed from the Udemy course: C++ Fundamentals: Game Programming For Beginners.
Concepts learned:
- Creating and opening a window
- Using a game loop for game logic
- Rendering and animating sprites using a spritesheet
- Implementing gravity and character jumping
- Implementing a parallax scrolling background
- Rendering text to screen for win / lose scenarios
- Using delta time to render graphics independent of frame rate
Sample: