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2 changes: 1 addition & 1 deletion dist/index.js

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8 changes: 4 additions & 4 deletions dist/index.js.map

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111 changes: 111 additions & 0 deletions is-same-float32array/README.md
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<!--
@license Apache-2.0
Copyright (c) 2024 The Stdlib Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->

# isSameFloat32Array

> Test if two arguments both [Float32Arrays][@stdlib/array/float32] and have the [same values][@stdlib/assert/is-same-value].
<section class="usage">

## Usage

```javascript
var isSameFloat32Array = require( '@stdlib/assert/is-same-float32array' );
```

#### isSameFloat32Array( v1, v2 )

Tests if two arguments are both [Float32Arrays][@stdlib/array/float32] and have the [same values][@stdlib/assert/is-same-value].

```javascript
var Float32Array = require( '@stdlib/array/float32' );

var x = new Float32Array( [ 1.0, 2.0 ] );
var y = new Float32Array( [ 1.0, 2.0 ] );
var bool = isSameFloat32Array( x, y );
// returns true

bool = isSameFloat32Array( x, [ 1.0, 2.0 ] );
// returns false
```

</section>

<!-- /.usage -->

<section class="notes">

## Notes

- In contrast to the strict equality operator `===`, the function distinguishes between `+0` and `-0` and treats `NaNs` as the [same value][@stdlib/assert/is-same-value].

</section>

<!-- /.notes -->

<section class="examples">

## Examples

<!-- eslint no-undef: "error" -->

```javascript
var Float32Array = require( '@stdlib/array/float32' );
var isSameFloat32Array = require( '@stdlib/assert/is-same-float32array' );

var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
var out = isSameFloat32Array( x, y );
// returns true

x = new Float32Array( [ -0.0, 0.0, -0.0 ] );
y = new Float32Array( [ 0.0, -0.0, 0.0 ] );
out = isSameFloat32Array( x, y );
// returns false

x = new Float32Array( [ NaN, NaN, NaN ] );
y = new Float32Array( [ NaN, NaN, NaN ] );
out = isSameFloat32Array( x, y );
// returns true
```

</section>

<!-- /.examples -->

<!-- Section for related `stdlib` packages. Do not manually edit this section, as it is automatically populated. -->

<section class="related">

</section>

<!-- /.related -->

<!-- Section for all links. Make sure to keep an empty line after the `section` element and another before the `/section` close. -->

<section class="links">

[@stdlib/array/float32]: https://github.com/stdlib-js/array-float32

[@stdlib/assert/is-same-value]: https://github.com/stdlib-js/assert/tree/main/is-same-value

</section>

<!-- /.links -->
97 changes: 97 additions & 0 deletions is-same-float32array/benchmark/benchmark.length.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

// MODULES //

var bench = require( '@stdlib/bench' );
var isBoolean = require( './../../is-boolean' ).isPrimitive;
var pow = require( '@stdlib/math/base/special/pow' );
var zeroTo = require( '@stdlib/array/base/zero-to' );
var Float32Array = require( '@stdlib/array/float32' );
var pkg = require( './../package.json' ).name;
var isSameFloat32Array = require( './../lib' );


// FUNCTIONS //

/**
* Creates a benchmark function.
*
* @private
* @param {PositiveInteger} len - array length
* @returns {Function} benchmark function
*/
function createBenchmark( len ) {
var x = new Float32Array( zeroTo( len ) );
var y = new Float32Array( zeroTo( len ) );
return benchmark;

/**
* Benchmark function.
*
* @private
* @param {Benchmark} b - benchmark instance
*/
function benchmark( b ) {
var bool;
var i;

b.tic();
for ( i = 0; i < b.iterations; i++ ) {
bool = isSameFloat32Array( x, y );
if ( typeof bool !== 'boolean' ) {
b.fail( 'should return a boolean' );
}
}
b.toc();
if ( !isBoolean( bool ) ) {
b.fail( 'should return a boolean' );
}
b.pass( 'benchmark finished' );
b.end();
}
}


// MAIN //

/**
* Main execution sequence.
*
* @private
*/
function main() {
var len;
var min;
var max;
var f;
var i;

min = 1; // 10^min
max = 6; // 10^max

for ( i = min; i <= max; i++ ) {
len = pow( 10, i );
f = createBenchmark( len );
bench( pkg+':len='+len, f );
}
}

main();
35 changes: 35 additions & 0 deletions is-same-float32array/docs/repl.txt
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{{alias}}( v1, v2 )
Tests if two arguments are both Float32Arrays and have the same values.

The function differs from the `===` operator in that the function treats
`-0` and `+0` as distinct and `NaNs` as the same.

Parameters
----------
v1: any
First input value.

v2: any
Second input value.

Returns
-------
bool: boolean
Boolean indicating whether two arguments are the same.

Examples
--------
> var x = new {{alias:@stdlib/array/float32}}( [ 1.0, 2.0, 3.0 ] );
> var y = new {{alias:@stdlib/array/float32}}( [ 1.0, 2.0, 3.0 ] );
> var bool = {{alias}}( x, y )
true

> x = new {{alias:@stdlib/array/float32}}( [ NaN, NaN, NaN ] );
> y = new {{alias:@stdlib/array/float32}}( [ NaN, NaN, NaN ] );
> bool = {{alias}}( x, y )
true

See Also
--------

55 changes: 55 additions & 0 deletions is-same-float32array/docs/types/index.d.ts
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/*
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

// TypeScript Version: 4.1

/**
* Tests if two arguments are both Float32Arrays and have the same values.
*
* ## Notes
*
* - The function differs from the `===` operator in that the function treats `-0` and `+0` as distinct and `NaNs` as the same.
*
* @param v1 - first input value
* @param v2 - second input value
* @returns boolean indicating whether two arguments are the same
*
* @example
* var Float32Array = require( '@stdlib/array/float32' );
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
* var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
*
* var out = isSameFloat32Array( x, y );
* // returns true
*
* @example
* var Float32Array = require( '@stdlib/array/float32' );
*
* var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
* var y = new Float32Array( [ 1.0, 2.0, 4.0 ] );
*
* var out = isSameFloat32Array( x, y );
* // returns false
*/
declare function isSameFloat32Array( v1: any, v2: any ): boolean;


// EXPORTS //

export = isSameFloat32Array;
36 changes: 36 additions & 0 deletions is-same-float32array/docs/types/test.ts
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/*
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

import isSameFloat32Array = require( './index' );


// TESTS //

// The function returns a boolean...
{
isSameFloat32Array( 3.14, 3.14 ); // $ExpectType boolean
isSameFloat32Array( null, null ); // $ExpectType boolean
isSameFloat32Array( 'beep', 'boop' ); // $ExpectType boolean
}

// The compiler throws an error if the function is provided an unsupported number of arguments...
{
isSameFloat32Array(); // $ExpectError
isSameFloat32Array( 3.14 ); // $ExpectError
isSameFloat32Array( 'beep', 'beep', 3.14 ); // $ExpectError
}
40 changes: 40 additions & 0 deletions is-same-float32array/examples/index.js
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/**
* @license Apache-2.0
*
* Copyright (c) 2024 The Stdlib Authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

'use strict';

var Float32Array = require( '@stdlib/array/float32' );
var isSameFloat32Array = require( './../lib' );

var x = new Float32Array( [ 1.0, 2.0, 3.0 ] );
var y = new Float32Array( [ 1.0, 2.0, 3.0 ] );
var out = isSameFloat32Array( x, y );
console.log( out );
// => true

x = new Float32Array( [ -0.0, 0.0, -0.0 ] );
y = new Float32Array( [ 0.0, -0.0, 0.0 ] );
out = isSameFloat32Array( x, y );
console.log( out );
// => false

x = new Float32Array( [ NaN, NaN, NaN ] );
y = new Float32Array( [ NaN, NaN, NaN ] );
out = isSameFloat32Array( x, y );
console.log( out );
// => true
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