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Bump version and changelog to v0.9.12
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starfi5h committed Dec 8, 2024
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7 changes: 7 additions & 0 deletions CHANGELOG.md
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## Changelog

0.9.12:
- Compatible with game version 0.10.31.24697
- @starfi5h: Client can now use metadata to unlock tech. Sandbox unlock by client is now synced
- @starfi5h: Remove metadata requirement for blueprint tech due to client can't get metadata in MP
- @starfi5h: The right part of logistics control panel (I) is available for loaded planet
- @starfi5h: Sync Reference rate, Import/Export storage, Storage amount in production statistics panel

0.9.11:
- @starfi5h: Fix half-growth dark fog bases keep regenerating
- @starfi5h: Fix combat drones doesn't increase ground base threat
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9 changes: 5 additions & 4 deletions README.md
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Expand Up @@ -29,13 +29,13 @@ This mod has an API, that makes it easier for other mod developers to make their

### Chat

The chat window can opened/closed using Alt + Backtick (configurable in Settings - Multiplayer - Chat). Type `/help` to view all commands. Also in settings is an option to disable the chat window from automatically opening when a message is received.
The chat window can opened/closed using `Alt + Backtick` (configurable in Settings - Multiplayer - Chat). Type `/help` to view all commands. Also in settings is an option to disable the chat window from automatically opening when a message is received.

### What is the current status?

Major refactors will happen while the project grows or game updates. Join the [Discord Server](https://discord.gg/UHeB2QvgDa) if you want to see to latest state of our development. Check [Wiki](https://github.com/NebulaModTeam/nebula/wiki/About-Nebula) for overview of features.

The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.30.x).
The multiplayer mod now supports Dark Fog combat mode in the latest game version (0.10.31.x).
Most of the battle aspects are sync, only few features are still WIP.

<details>
Expand All @@ -59,7 +59,7 @@ Most of the battle aspects are sync, only few features are still WIP.
- [x] Entity upgrade syncing
- [x] Dyson spheres syncing
- [x] Researches syncing
- [x] Factories statistics syncing
- [x] Factories statistics syncing (some new extra info is not sync)
- [x] Containers inventory syncing
- [x] Building Interaction syncing
- [x] Belts interaction syncing (pickup, putdown)
Expand All @@ -71,7 +71,8 @@ Most of the battle aspects are sync, only few features are still WIP.
- [x] Power network syncing (charger and request power from dyson sphere)
- [x] Warning alarm syncing
- [x] Broadcast notification syncing (events with guide icon)
- [x] Logistics Control Panel (I) syncing (entry list without detail panel)
- [x] Logistics Control Panel (I) syncing (entry list and detail panel)
- [ ] Goal system (currently not available in client)

</details>

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2 changes: 1 addition & 1 deletion version.json
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{
"$schema": "https://raw.githubusercontent.com/dotnet/Nerdbank.GitVersioning/master/src/NerdBank.GitVersioning/version.schema.json",
"version": "0.9.11",
"version": "0.9.12",
"assemblyVersion": {
"precision": "build"
},
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