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Fix: Delta/brig minor fix #871

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Dec 18, 2023
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125 changes: 80 additions & 45 deletions _maps/map_files220/delta/delta.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -17534,14 +17534,9 @@
dir = 1
},
/obj/structure/cable{
d1 = 2;
d1 = 4;
d2 = 8;
icon_state = "2-8"
},
/obj/structure/cable{
d1 = 2;
d2 = 4;
icon_state = "2-4"
icon_state = "4-8"
},
/turf/simulated/floor/plasteel,
/area/station/security/brig)
Expand Down Expand Up @@ -27301,22 +27296,6 @@
icon_state = "neutral"
},
/area/station/public/fitness)
"cep" = (
/obj/structure/cable{
d1 = 1;
d2 = 8;
icon_state = "1-8"
},
/obj/structure/cable{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/turf/simulated/floor/plasteel{
dir = 4;
icon_state = "darkred"
},
/area/station/security/warden)
"ceq" = (
/obj/machinery/papershredder,
/obj/effect/turf_decal/siding/wood{
Expand Down Expand Up @@ -42505,6 +42484,11 @@
/obj/item/pen,
/obj/machinery/newscaster/security_unit/south,
/obj/machinery/light/directional/south,
/obj/structure/cable{
d1 = 1;
d2 = 8;
icon_state = "1-8"
},
/turf/simulated/floor/plasteel{
dir = 10;
icon_state = "darkred"
Expand Down Expand Up @@ -50146,6 +50130,11 @@
dir = 4
},
/obj/effect/landmark/start/warden,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/turf/simulated/floor/plasteel{
dir = 8;
icon_state = "darkred"
Expand Down Expand Up @@ -56100,6 +56089,10 @@
id_tag = "ArmoryLock";
name = "Armory Lockdown"
},
/obj/structure/cable{
d2 = 8;
icon_state = "0-8"
},
/turf/simulated/floor/plating,
/area/station/security/warden)
"gwd" = (
Expand Down Expand Up @@ -58487,10 +58480,13 @@
id_tag = "Warden";
name = "Warden Privacy Shutters"
},
/obj/structure/cable,
/obj/effect/spawner/window/reinforced/polarized/grilled{
id = "WardenD"
},
/obj/structure/cable{
d2 = 4;
icon_state = "0-4"
},
/turf/simulated/floor/plating,
/area/station/security/warden)
"hjJ" = (
Expand Down Expand Up @@ -64760,11 +64756,6 @@
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/turf/simulated/floor/plasteel{
icon_state = "red"
},
Expand Down Expand Up @@ -72967,6 +72958,11 @@
pixel_x = -3;
pixel_y = -3
},
/obj/structure/cable{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/turf/simulated/floor/plasteel{
dir = 8;
icon_state = "darkred"
Expand Down Expand Up @@ -80338,6 +80334,11 @@
/obj/structure/table/reinforced,
/obj/item/clipboard,
/obj/item/stamp/warden,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/turf/simulated/floor/plasteel{
dir = 4;
icon_state = "darkred"
Expand Down Expand Up @@ -89289,6 +89290,16 @@
/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{
dir = 4
},
/obj/structure/cable{
d1 = 2;
d2 = 4;
icon_state = "2-4"
},
/obj/structure/cable{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/turf/simulated/floor/plasteel{
icon_state = "redfull"
},
Expand Down Expand Up @@ -91216,11 +91227,6 @@
name = "Security Blast Door"
},
/obj/effect/spawner/window/reinforced/grilled,
/obj/structure/cable{
d1 = 4;
d2 = 8;
icon_state = "4-8"
},
/obj/structure/cable{
d2 = 8;
icon_state = "0-8"
Expand Down Expand Up @@ -95798,6 +95804,16 @@
dir = 8
},
/obj/effect/landmark/start/warden,
/obj/structure/cable{
d1 = 2;
d2 = 4;
icon_state = "2-4"
},
/obj/structure/cable{
d1 = 1;
d2 = 4;
icon_state = "1-4"
},
/turf/simulated/floor/plasteel{
dir = 8;
icon_state = "darkred"
Expand Down Expand Up @@ -103427,6 +103443,19 @@
/mob/living/simple_animal/mouse/rat,
/turf/simulated/floor/engine,
/area/station/maintenance/incinerator)
"vmP" = (
/obj/structure/disposalpipe/segment,
/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/obj/structure/cable{
d1 = 1;
d2 = 2;
icon_state = "1-2"
},
/turf/simulated/floor/plasteel{
icon_state = "red"
},
/area/station/security/brig)
"vmT" = (
/obj/machinery/atmospherics/unary/vent_scrubber/on,
/turf/simulated/floor/plasteel{
Expand Down Expand Up @@ -108932,24 +108961,30 @@
},
/area/station/security/warden)
"xcz" = (
/obj/machinery/door/poddoor/shutters/preopen{
dir = 8;
id_tag = "Warden";
name = "Warden Privacy Shutters"
/obj/structure/cable{
d1 = 2;
d2 = 8;
icon_state = "2-8"
},
/obj/structure/cable{
d1 = 1;
d2 = 8;
icon_state = "1-8"
},
/obj/structure/cable{
d1 = 2;
d2 = 4;
icon_state = "2-4"
},
/obj/structure/cable{
d1 = 1;
d2 = 4;
icon_state = "0-4"
icon_state = "1-4"
},
/obj/effect/spawner/window/reinforced/polarized/grilled{
id = "WardenD"
/turf/simulated/floor/plasteel{
dir = 4;
icon_state = "darkred"
},
/turf/simulated/floor/plating,
/area/station/security/warden)
"xcD" = (
/obj/item/chair/wood,
Expand Down Expand Up @@ -163205,7 +163240,7 @@ vBg
xqb
duP
vBg
xcz
nWC
vQN
hjl
vBg
Expand Down Expand Up @@ -163719,8 +163754,8 @@ eYD
nRd
rLn
eYD
cep
eYD
xcz
bep
lMA
oaR
Expand Down Expand Up @@ -167323,7 +167358,7 @@ mSs
xhC
dTU
qQC
dUT
vmP
dMP
wzU
gsx
Expand Down