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Merge Upstream 17.08.2024 [IDB IGNORE] #1436
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* Makes dry mops insert properly into the janicart * Oops
* Revert "Feature Freeze announcement" This reverts commit ec7a0bf. * Update README.md Signed-off-by: S34N <[email protected]> * Update CODE_OF_CONDUCT.md Signed-off-by: S34N <[email protected]> * Update PULL_REQUEST_TEMPLATE.md Signed-off-by: S34N <[email protected]> * Update PULL_REQUEST_TEMPLATE.md Signed-off-by: S34N <[email protected]> * Update CODE_OF_CONDUCT.md Signed-off-by: S34N <[email protected]> * Update PULL_REQUEST_TEMPLATE.md Signed-off-by: S34N <[email protected]> * Update CODE_OF_CONDUCT.md Signed-off-by: S34N <[email protected]> * Update CODE_OF_CONDUCT.md Signed-off-by: S34N <[email protected]> * Update CODE_OF_CONDUCT.md Signed-off-by: S34N <[email protected]> * Update PULL_REQUEST_TEMPLATE.md Signed-off-by: S34N <[email protected]> * Apply suggestions from code review Signed-off-by: S34N <[email protected]> * farie --------- Signed-off-by: S34N <[email protected]>
…13#26409) * fixes null runtime * the ASCII code for " " is 32, or in 0x0020 in hexadecimal * Update code/modules/mob/living/carbon/carbon_procs.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: chuga-git <[email protected]> --------- Signed-off-by: chuga-git <[email protected]> Co-authored-by: DGamerL <[email protected]>
* Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Fixing some minor typos for cyborg upgrade flavour text Throws in some missing apostrophes, capitalisation, and the letter "s." * Briefcase Full of Cash buff Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr * Reverts double-feature PR * Reverts a broken revert * Reverting again because Ebba told me to * And reverting yet again * Update robot_upgrades.dm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Missing cable * Moves a single fungus. * Secret baseball gear * Maints Decor and Spacing The Airless Area * Removes stray thermomachine. Adds science desk disposals. * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Returns as many APCs as possible to maint. * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Escape Pod Decorative Bay * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm * Update cerestation.dmm
* byondstorage tweaks * await
* Securiblade, Sheaths * Snakesfang and Cleaver * Crates and Armory * Origin Tech Fix * Chargers can now accept securiblades * Clan Cleaver is now Breach Cleaver * Armor Checking * Comment and description fixes * State comment * More Comments * Contains list fix Co-authored-by: 1080pCat <[email protected]> Signed-off-by: PollardTheDragon <[email protected]> * Breacher sword hates doors * Tab indentation * Breacher Armor Buff - Status Effect while wielding * Breach Cleaver Sounds - courtesy of Stoniest * Snakesfang Codersprites * Define Fix * Breach Cleaver - Icon Codersprites * Breach Cleaver Codersprites * Gave help-intent attack on cleaver an animation * Reduced sound intensity of wielded harm * Moved variables below inherits * Buff spacing, guard clause * Improved examine * Guard clauses the secsword powercell * Sword mode defines * Added undefs * Spacing * Securiblade loreful examine_more * Examine_More for all swords * Grammar Co-authored-by: Luc <[email protected]> Signed-off-by: PollardTheDragon <[email protected]> * Moved defines, added auto-docs, grammar * Fixed secsword recharging * Secsword burn function fix * Cleaver Armor Buff Fix * Fix to buff * Securiblade burn fix, stamina charge reduction fix * Breach Cleaver - Wielding sprite consistency, fixed sheath orientation when unsheathed * Fixes securiblade EMP oversight * Snakesfang can parry now * Spelling * Removed define indents * Early returns * A whole lot of fixes. Qdels the cell on delete. * stun_delay proc doc * Update code/datums/uplink_items/uplink_general.dm Signed-off-by: DGamerL <[email protected]> * Merged IF statements, relocated inits * Armor change * Remove null in cell variable * Ifs to Switch * Revert "Armor change" This reverts commit 6b61e33. * Better Ifs to Switch * Removes roundstart armory blade, increases crate cost to 550 * Removed extraneous loc check, removed extraneous link cell proc * Added null check to secsword/emp_act * Added clear_cell proc to replace duplicate icon updates and cell nulls * No vars in proc argument * Properly nulls cell. Fixes cell sabotage for sword * JustTheCleaver * Forgot about the recharger * Logic Change - Combined two Ifs Co-authored-by: DGamerL <[email protected]> Signed-off-by: PollardTheDragon <[email protected]> * Removed extraneous permit var Co-authored-by: DGamerL <[email protected]> Signed-off-by: PollardTheDragon <[email protected]> * Early returns on object attacks * Fixed missing cleaver sheath * Fixed comment format Co-authored-by: 1080pCat <[email protected]> Signed-off-by: PollardTheDragon <[email protected]> * Removed extraneous line Co-authored-by: DGamerL <[email protected]> Signed-off-by: PollardTheDragon <[email protected]> * cleaving_armor_boost variable standardization * Added intent and effects to attack logs * Added notice to description span for antags * Made the armor buff into a var * Replaced get_dir(src, get_step away(H, src) with user.src * Fixed stat check * AP Changes --------- Signed-off-by: PollardTheDragon <[email protected]> Signed-off-by: DGamerL <[email protected]> Co-authored-by: 1080pCat <[email protected]> Co-authored-by: S34N <[email protected]> Co-authored-by: Luc <[email protected]> Co-authored-by: DGamerL <[email protected]>
* Clean up grenades * Update clusterbuster.dm * Update grenade.dm * Update flashbang.dm * Update grenade.dm * Update frag.dm * Update code/game/objects/items/weapons/grenades/frag.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: CRUNCH <[email protected]> * Update code/game/objects/items/weapons/grenades/ghettobomb.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: CRUNCH <[email protected]> * update * Update code/game/objects/items/weapons/grenades/frag.dm Co-authored-by: Contrabang <[email protected]> Signed-off-by: CRUNCH <[email protected]> * update * update * Apply suggestions from code review Co-authored-by: DGamerL <[email protected]> Signed-off-by: CRUNCH <[email protected]> * Update grenade.dm * Update code/game/objects/items/weapons/grenades/frag.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: CRUNCH <[email protected]> * Apply suggestions from code review Co-authored-by: Burzah <[email protected]> Signed-off-by: CRUNCH <[email protected]> * extra var --------- Signed-off-by: CRUNCH <[email protected]> Co-authored-by: DGamerL <[email protected]> Co-authored-by: Contrabang <[email protected]> Co-authored-by: Burzah <[email protected]>
* Initial commit * Change after review
Co-authored-by: Arthri <[email protected]>
Co-authored-by: NanoMap Generation <[email protected]>
* Fixes scrollbar and background image styles for 516 * Background
* refactor: remove maint loot spawn varedits. * Update script with PR number
…eans up Vents and Scrubber pipes. Improves Wallbump Placement. (ParadiseSS13#26067) * Update boxstation.dmm * Update boxstation.dmm * Fixing some minor typos for cyborg upgrade flavour text Throws in some missing apostrophes, capitalisation, and the letter "s." * Briefcase Full of Cash buff Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr * Reverts double-feature PR * Reverts a broken revert * Reverting again because Ebba told me to * And reverting yet again * Update robot_upgrades.dm * Update boxstation.dmm * Update boxstation.dmm * 4 way manifold --------- Co-authored-by: Burzah <[email protected]>
Co-authored-by: NanoMap Generation <[email protected]>
…adiseSS13#26446) * Proto pulse slugs cannot immediately destroy reinforced walls * uses ex_act defines
* Initial commit * Back to JS (Skill Issue & lazyness) * Update UI please * No need that * Uhhh... documentation?
* Fix stack merge & return lost code * What is `S` and `O`? * Comment * Update code/game/objects/items/stacks/stack_recipe.dm Signed-off-by: Burzah <[email protected]> --------- Signed-off-by: Burzah <[email protected]> Co-authored-by: Burzah <[email protected]>
* Add admin-spawn-only syndicate scanner. * Add cooldown and sound on hit. * Vars cooldown time. * Update code/game/objects/items/devices/traitordevices.dm Co-authored-by: Burzah <[email protected]> Signed-off-by: Charlie Nolan <[email protected]> * Update code/game/objects/items/devices/traitordevices.dm Co-authored-by: Burzah <[email protected]> Signed-off-by: Charlie Nolan <[email protected]> * Code quality. * Apply suggestions from code review Co-authored-by: DGamerL <[email protected]> Signed-off-by: Charlie Nolan <[email protected]> --------- Signed-off-by: Charlie Nolan <[email protected]> Co-authored-by: Burzah <[email protected]> Co-authored-by: DGamerL <[email protected]>
… on APCs (ParadiseSS13#26445) * Makes Static Power Safer & Fixes Negative Power Issues * updates documentation & syntax * updates disposal power changes * Revert "updates disposal power changes" This reverts commit b233aec.
…mind (ParadiseSS13#26473) * sanity checks observers without minds being trait checked * Update code/game/gamemodes/cult/runes.dm Co-authored-by: Contrabang <[email protected]> Signed-off-by: chuga-git <[email protected]> * Update code/game/gamemodes/cult/runes.dm Co-authored-by: Contrabang <[email protected]> Signed-off-by: chuga-git <[email protected]> --------- Signed-off-by: chuga-git <[email protected]> Co-authored-by: Contrabang <[email protected]>
* ddsadsa ddsadsa * adds a new MILLA atmos type * Build MILLA * oopsie * comments * Update code/__DEFINES/atmospherics_defines.dm Co-authored-by: Charlie Nolan <[email protected]> Signed-off-by: Kyani <[email protected]> * adds commenting * merged and redid commenting * Build MILLA --------- Signed-off-by: Kyani <[email protected]> Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com> Co-authored-by: Charlie Nolan <[email protected]>
…lements. (ParadiseSS13#25619) * refactor: elementize simplemob homeostasis * undef these bad boys * ugh * Fix up comments Co-authored-by: Luc <[email protected]> Signed-off-by: warriorstar-orion <[email protected]> * update element var name * Update code/modules/mob/living/simple_animal/simple_animal.dm Signed-off-by: Burzah <[email protected]> --------- Signed-off-by: warriorstar-orion <[email protected]> Signed-off-by: Burzah <[email protected]> Co-authored-by: Luc <[email protected]> Co-authored-by: Burzah <[email protected]>
…seSS13#25430) * Fix not being able to get mech pilot out manually * Update mecha.dm * Update mecha.dm * Update mecha.dm * Update mecha.dm * Update code/game/mecha/mecha.dm Co-authored-by: Burzah <[email protected]> Signed-off-by: Сиротка <[email protected]> --------- Signed-off-by: Сиротка <[email protected]> Co-authored-by: Burzah <[email protected]>
* Fix Desk Bell Bugs Fixes a bug where a desk bell with a receiving signaler and another receiving signaler ended up in an infinite loop. Fixes door bells not unregistering (code) signal handlers for removed (item) signalers * remove superfluous comment Co-authored-by: Luc <[email protected]> Signed-off-by: Kenionatus <[email protected]> * Update code/modules/paperwork/desk_bell.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: Burzah <[email protected]> --------- Signed-off-by: Kenionatus <[email protected]> Signed-off-by: Burzah <[email protected]> Co-authored-by: Luc <[email protected]> Co-authored-by: Burzah <[email protected]> Co-authored-by: DGamerL <[email protected]>
* bloody blood * ehhhh * here too * bloodwrite fix * a * review changes * max blood amount to argument * Update code/game/atoms.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: HMBGERDO <[email protected]> * Update code/modules/mob/living/carbon/human/human_defense.dm Co-authored-by: DGamerL <[email protected]> Signed-off-by: HMBGERDO <[email protected]> * tab --------- Signed-off-by: HMBGERDO <[email protected]> Co-authored-by: DGamerL <[email protected]> Co-authored-by: Burzah <[email protected]>
Co-authored-by: NanoMap Generation <[email protected]>
…dates explanation text (ParadiseSS13#26501)
…huggers. (ParadiseSS13#26513) * Removes the blindness from Facehuggers and ties it to `update_tint()`. `update_tint()` now properly removes and adds blindness. * Removes unneeded overlay.
* Fixes StackCraft for 516 * Rebuild
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Aug 17, 2024
AyIong
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Merge Upstream 17.08.2024
Merge Upstream 17.08.2024 [IDB IGNORE]
Aug 17, 2024
Legendaxe
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Aug 17, 2024
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Надо пересобрать MILLA
Был удалён модуль Stack Craft, так как залито на оффы
Changelog
🆑 ParadiseSS13
add: Добавлен Breach Cleaver. Огромный тесак доступный в аплинке Унатха
add: Восстановлена возможность построить Disk Compartmentalizer
add: Добавлены 3 экстренных ящика с приборами для освещения
fix: Cloak of the prophet теперь работает
fix: Прото-пульс слаги больше не уничтожают реинфорс стены с 50% шансом, вместо этого просто наносят им урон. Пульсовки дедов не затронуты
fix: Электродемон теперь имеют предохранитель, ограничивающий их способность прыгать по проводам
fix: Больше нельзя раскрутить гранаты, если на ней не выставлен таймер
fix: Мокрую швабру сново можно поставить в JaniCart
fix: АПЦ больше не отображает негативный заряд или неправильное значение потребления мастер канала
fix: Тайндердом иерофанта больше не горячий
fix: Больше нельзя заставить настольный звонок, с помощью сигналлера, бесконечно издавать звон
fix: Окровавленные от операции руки, больше не будут пачкать инструменты и прочие предметы
fix: Если вы решите написать что-то кровью, ваши руки больше не будут кровавые навсегда
fix: Цель генокрада на побег под чужой личиной, больше не ломается если цель ушла в крио
/:cl: