forked from ParadiseSS13/Paradise
-
Notifications
You must be signed in to change notification settings - Fork 124
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
86fd1dd
commit bc8f72d
Showing
9 changed files
with
82 additions
and
27 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
6 changes: 6 additions & 0 deletions
6
modular_ss220/antagonists/code/shadowlings/shadowling_eyes.dm
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
// Changing the organ usage action background | ||
/obj/item/organ/internal/eyes/night_vision/nightmare | ||
actions_types = list(/datum/action/item_action/organ_action/use/shadowling) | ||
|
||
/datum/action/item_action/organ_action/use/shadowling | ||
button_background_icon_state = "shadow_demon_bg" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
18 changes: 18 additions & 0 deletions
18
modular_ss220/antagonists/code/shadowlings/shadowling_language.dm
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
/datum/language/shadowling | ||
name = "Шёпот из тени" | ||
desc = "В тени всегда есть те, кто слышит все ваши секреты. Шадоулинги используют рэдспейс для связи между собой." | ||
speech_verb = "says" | ||
colour = "purple" | ||
key = "sl" | ||
flags = RESTRICTED | HIVEMIND | NOBABEL | ||
follow = TRUE | ||
|
||
/datum/language/shadowling/get_random_name() | ||
var/new_name | ||
if(prob(0.1)) | ||
new_name = "Лучик Доброты" // :) | ||
else | ||
// Edgelord names ahead | ||
new_name += "[pick("Владыка", "Поработитель", "Повелитель", "Мучитель", "Пожиратель", "Угнетатель", "Судья", "Убийца", "Уничтожитель", "Тиран")]" | ||
new_name += " [pick("Тьмы", "Тени", "Темноты", "Ужаса", "Страха", "Ненависти", "Зависти", "Злости", "Греха", "Мрака", "Боли", "Кары")]" | ||
return new_name |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,3 @@ | ||
/mob/living/carbon/human/shadow/ling/Initialize(mapload) | ||
// Not subtype of /mob/living/carbon/human/shadow because of weird parent proc call | ||
/mob/living/carbon/human/shadowling/Initialize(mapload) | ||
. = ..(mapload, /datum/species/shadow/ling) | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
14 changes: 14 additions & 0 deletions
14
modular_ss220/antagonists/code/shadowlings/spells/shadowling_rift_in.dm
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
/datum/spell/shadowling/self/rift_in | ||
name = "Проникнуть через разлом" | ||
desc = "Вы проникаете через разрыв из мира теней в материальную реальность" | ||
stat_allowed = UNCONSCIOUS | ||
action_icon_state = "ascend" | ||
|
||
/datum/spell/shadowling/self/rift_in/cast(list/targets, mob/user = usr) | ||
var/obj/effect/dummy/slaughter/holder = user.loc | ||
if(istype(holder)) | ||
user.forceMove(holder.loc) | ||
qdel(holder) | ||
user.RemoveSpell(src) | ||
return | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters