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miau
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BR54FF committed Nov 30, 2023
1 parent b94afea commit a3d1afb
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Showing 4 changed files with 17 additions and 17 deletions.
2 changes: 1 addition & 1 deletion code/game/jobs/job/assistant.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
department_flag = JOBCAT_SUPPORT
total_positions = -1
spawn_positions = -1
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list() //See /datum/job/assistant/get_access()
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28 changes: 14 additions & 14 deletions code/game/jobs/job/support.dm
Original file line number Diff line number Diff line change
Expand Up @@ -6,15 +6,15 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SUPPLY | DEP_FLAG_COMMAND
supervisors = "the captain"
supervisors = "капитаном"
department_head = list("Captain")
department_account_access = TRUE
selection_color = "#e2c59d"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_HEADS_VAULT)
minimal_access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM, ACCESS_HEADS, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_HEADS_VAULT)
blacklisted_disabilities = list(DISABILITY_FLAG_BLIND, DISABILITY_FLAG_DEAF, DISABILITY_FLAG_MUTE, DISABILITY_FLAG_DIZZY)
outfit = /datum/outfit/job/qm
important_information = "This role requires you to coordinate a department. You are required to be familiar with Standard Operating Procedure (Supply), basic job duties, and act professionally (roleplay)."
important_information = "Эта роль требует, чтобы вы координировали работу отдела. От вас требуется знание Стандартных Рабочих Процедур (Снабжения), базовых должностных обязанностей, и действовать профессионально (ролеплей)."
exp_map = list(EXP_TYPE_SUPPLY = 1200)

/datum/outfit/job/qm
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total_positions = 2
spawn_positions = 2
job_department_flags = DEP_FLAG_SUPPLY
supervisors = "the quartermaster"
supervisors = "квартирмейстером"
department_head = list("Quartermaster")
selection_color = "#eeddbe"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
Expand Down Expand Up @@ -71,7 +71,7 @@
total_positions = 6
spawn_positions = 8
job_department_flags = DEP_FLAG_SUPPLY
supervisors = "the quartermaster"
supervisors = "квартирмейстером"
department_head = list("Quartermaster")
selection_color = "#eeddbe"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_QM, ACCESS_MINT, ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
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total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE, ACCESS_WEAPONS, ACCESS_MINERAL_STOREROOM)
Expand Down Expand Up @@ -186,7 +186,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE)
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total_positions = 3
spawn_positions = 2
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_HYDROPONICS, ACCESS_BAR, ACCESS_KITCHEN, ACCESS_MORGUE)
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total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_CLOWN, ACCESS_THEATRE, ACCESS_MAINT_TUNNELS)
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active = TRUE
background_icon_state = "bg_spell"
UpdateButtonIcon()
to_chat(H, "<span class='notice'>You start acting clumsy to throw suspicions off. Focus again before using weapons.</span>")
to_chat(H, "<span class='notice'>Вы начинаете вести себя неуклюже, чтобы отвести от себя подозрения. Снова сосредоточьтесь, прежде чем использовать оружие.</span>")

/datum/action/innate/toggle_clumsy/Deactivate()
var/mob/living/carbon/human/H = owner
Expand All @@ -343,7 +343,7 @@
active = FALSE
background_icon_state = "bg_default"
UpdateButtonIcon()
to_chat(H, "<span class='notice'>You focus and can now use weapons regularly.</span>")
to_chat(H, "<span class='notice'>Вы сосредоточились и теперь можете регулярно использовать оружие.</span>")

/datum/job/mime
title = "Mime"
Expand All @@ -352,7 +352,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_MIME, ACCESS_THEATRE, ACCESS_MAINT_TUNNELS)
Expand Down Expand Up @@ -406,7 +406,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_JANITOR, ACCESS_MAINT_TUNNELS)
Expand Down Expand Up @@ -434,7 +434,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_LIBRARY, ACCESS_MAINT_TUNNELS)
Expand Down Expand Up @@ -473,7 +473,7 @@
department_flag = JOBCAT_SUPPORT
total_positions = 4
spawn_positions = 4
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_MAINT_TUNNELS, ACCESS_EXPEDITION, ACCESS_EVA, ACCESS_EXTERNAL_AIRLOCKS)
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2 changes: 1 addition & 1 deletion code/game/jobs/job/support_chaplain.dm
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
total_positions = 1
spawn_positions = 1
job_department_flags = DEP_FLAG_SERVICE
supervisors = "the head of personnel"
supervisors = "главой персонала"
department_head = list("Head of Personnel")
selection_color = "#dddddd"
access = list(ACCESS_MORGUE, ACCESS_CHAPEL_OFFICE, ACCESS_CREMATORIUM, ACCESS_MAINT_TUNNELS)
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2 changes: 1 addition & 1 deletion code/game/jobs/job/syndicate_jobs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
department_flag = JOB_SYNDICATE // This gets its job as its own flag because admin jobs dont have flags
total_positions = 5
spawn_positions = 5
supervisors = "the admins"
supervisors = "админами"
selection_color = "#ff0000"
access = list()
minimal_access = list()
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