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Фикс blood_magic.dm
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Перевёл также Датумы. Остаётся только проверка на очепятки и логические ошибки
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VERG-SS220 committed Jan 25, 2024
1 parent 4d2b1b5 commit 1f20cfd
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Showing 2 changed files with 20 additions and 19 deletions.
1 change: 1 addition & 0 deletions code/game/gamemodes/cult/blood_magic.dm
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Expand Up @@ -700,6 +700,7 @@
if(user.holy_check())
return
if(proximity_flag)

// Veil Shifter
if(istype(target, /obj/item/cult_shift))
var/obj/item/cult_shift/S = target
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38 changes: 19 additions & 19 deletions code/game/gamemodes/cult/cult_datums.dm
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@@ -1,49 +1,49 @@
/datum/cult_info
var/name = "Cult of Nar'Sie"
var/name = "Культ Нар'Си"
var/theme = "blood"
var/tome_icon = "tome"
var/dagger_icon = "blood_dagger"
var/sword_icon = "blood_blade"
var/construct_glow = LIGHT_COLOR_BLOOD_MAGIC

//God Entity
var/entity_name = "Nar'Sie"
var/entity_name = "Нар'Си"
var/entity_title1 = "The Dark One"
var/entity_title2 = "The One Who Sees"
var/entity_title3 = "The Geometer of Blood"
var/entity_title2 = "Всевидящий"
var/entity_title3 = "Геометр Крови"
var/entity_icon_state = "narsie"
var/entity_spawn_animation = "narsie_spawn_anim"


//Builder Construct
var/artificer_name = "Artificer"
var/artificer_name = "Созидатель"
var/artificer_icon_state = "artificer"
var/artificer_dead_state = "shade_dead"

//Behemoth Construct
var/behemoth_name = "Behemoth"
var/behemoth_name = "Чудище"
var/behemoth_icon_state = "behemoth"
var/behemoth_dead_state = "shade_dead"

//Wraith Construct
var/wraith_name = "Wraith"
var/wraith_name = "Призрак"
var/wraith_icon_state = "floating"
var/wraith_dead_state = "shade_dead"
var/wraith_jaunt_out_animation = "phase_shift"
var/wraith_jaunt_in_animation = "phase_shift2"

//Armored Construct
var/juggernaut_name = "Juggernaut"
var/juggernaut_name = "Джаггернаут"
var/juggernaut_icon_state = "behemoth"
var/juggernaut_dead_state = "shade_dead"

//Harvester Construct
var/harvester_name = "Harvester"
var/harvester_name = "Собиратель"
var/harvester_icon_state = "harvester"
var/harvester_dead_state = "shade_dead"

//Shade Spirit
var/shade_name = "Shade"
var/shade_name = "Тень"
var/shade_icon_state = "shade2"
var/shade_dead_state = "shade_dead"

Expand Down Expand Up @@ -79,17 +79,17 @@


/datum/cult_info/fire
name = "Cult of Kha'Rin"
name = "Культ Ха'Рин"
theme = "fire"
tome_icon = "helltome"
dagger_icon = "hell_dagger"
sword_icon = "hell_blade"
construct_glow = LIGHT_COLOR_FIRE

entity_name = "Kha'Rin"
entity_title1 = "The Burning One"
entity_title2 = "The One Who Consumes"
entity_title3 = "The Harbinger of Fire"
entity_name = "Ха'Рин"
entity_title1 = "Горящий"
entity_title2 = "Поглотитель"
entity_title3 = "Предвестник Огня"
entity_icon_state = "kha'rin"
entity_spawn_animation = "kha'rin_spawn_anim"

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airlock_unruned_overlays_file = 'icons/obj/doors/airlocks/cult/unruned/hell-overlays.dmi'

/datum/cult_info/death
name = "Cult of Mortality"
name = "Культ Смертности"
theme = "death"
tome_icon = "deathtome"
dagger_icon = "death_dagger"
sword_icon = "death_blade"
construct_glow = LIGHT_COLOR_DARKRED

entity_name = "The Reaper"
entity_title1 = "The Silent One"
entity_name = "Жнец"
entity_title1 = "Тихий"
entity_title2 = "The One Who Beckons"
entity_title3 = "The Ferryman of Oblivion"
entity_title3 = "Паромщик Забвения"
entity_icon_state = "reaper"
entity_spawn_animation = "reaper_spawn_anim"

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