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tweak: implant icons (#4054)
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Dimach authored Dec 12, 2023
1 parent 0ca22d5 commit dc6bf17
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Showing 7 changed files with 8 additions and 8 deletions.
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/obj/item/implant/adrenalin
name = "adrenal bio-chip"
desc = "Removes all stuns and knockdowns."
icon_state = "adrenal"
icon_state = "adrenal_old"
implant_state = "implant-syndicate"
origin_tech = "materials=2;biotech=4;combat=3;syndicate=2"
activated = BIOCHIP_ACTIVATED_ACTIVE
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2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/implants/implant_chem.dm
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/obj/item/implant/chem
name = "chem bio-chip"
desc = "Injects things."
icon_state = "reagents"
icon_state = "reagents_old"
implant_state = "implant-nanotrasen"
origin_tech = "materials=3;biotech=4"
activated = BIOCHIP_ACTIVATED_ACTIVE
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2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/implants/implant_emp.dm
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/obj/item/implant/emp
name = "emp bio-chip"
desc = "Triggers an EMP."
icon_state = "emp"
icon_state = "emp_old"
origin_tech = "biotech=3;magnets=4;syndicate=1"
activated = BIOCHIP_ACTIVATED_ACTIVE
uses = 2
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4 changes: 2 additions & 2 deletions code/game/objects/items/weapons/implants/implant_explosive.dm
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/obj/item/implant/explosive
name = "microbomb bio-chip"
desc = "And boom goes the weasel."
icon_state = "explosive"
icon_state = "explosive_old"
origin_tech = "materials=2;combat=3;biotech=4;syndicate=4"
implant_state = "implant-syndicate"
activated = BIOCHIP_ACTIVATED_ACTIVE
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/obj/item/implant/explosive/macro
name = "macrobomb bio-chip"
desc = "And boom goes the weasel. And everything else nearby."
icon_state = "explosive"
icon_state = "explosive_old"
origin_tech = "materials=3;combat=5;biotech=4;syndicate=5"
weak = 16
medium = 8
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/obj/item/implant/freedom
name = "freedom bio-chip"
desc = "Use this to escape from those evil Red Shirts."
icon_state = "freedom"
icon_state = "freedom_old"
implant_state = "implant-syndicate"
item_color = "r"
origin_tech = "combat=5;magnets=3;biotech=4;syndicate=2"
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/obj/item/implant/storage
name = "storage bio-chip"
desc = "Stores up to two big items in a bluespace pocket."
icon_state = "storage"
icon_state = "storage_old"
implant_state = "implant-syndicate"
origin_tech = "materials=2;magnets=4;bluespace=5;syndicate=4"
item_color = "r"
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/obj/item/implant/supercharge
name = "supercharge bio-chip"
desc = "Removes all stuns and knockdowns."
icon_state = "adrenal"
icon_state = "adrenal_old"
implant_state = "implant-syndicate"
origin_tech = "materials=3;combat=5;syndicate=2"
activated = BIOCHIP_ACTIVATED_ACTIVE
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