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add: inquisitor's hardsuit in necropolis chest (#5126)
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* inquisitor

* correct water spawn

* 123
LiquidPotroh authored Jun 4, 2024

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1 parent 8461694 commit 945aeb2
Showing 2 changed files with 28 additions and 14 deletions.
12 changes: 12 additions & 0 deletions code/modules/mining/equipment/explorer_gear.dm
Original file line number Diff line number Diff line change
@@ -205,6 +205,18 @@
item_color = "darktemplar-chaplain0"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/champion/templar/premium

/obj/item/clothing/head/helmet/space/hardsuit/champion/inquisitor
name = "inquisitor's helmet"
desc = "A helmet worn by those who deal with paranormal threats for a living."
icon_state = "hardsuit0-inquisitor"
item_color = "inquisitor"

/obj/item/clothing/suit/space/hardsuit/champion/inquisitor
name = "inquisitor's hardsuit"
desc = "Powerful wards are built into this hardsuit, protecting the user from all manner of paranormal threats."
icon_state = "hardsuit-inquisitor"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/champion/inquisitor

/obj/item/clothing/suit/hooded/pathfinder
name = "pathfinder cloak"
desc = "A thick cloak woven from sinew and hides, designed to protect its wearer from hazardous weather."
30 changes: 16 additions & 14 deletions code/modules/mining/lavaland/necropolis_chests.dm
Original file line number Diff line number Diff line change
@@ -12,8 +12,7 @@
desc = "It's watching you suspiciously."

/obj/structure/closet/crate/necropolis/tendril/populate_contents()
var/loot = rand(1, 32)
switch(loot)
switch(rand(1, 32))
if(1)
new /obj/item/shared_storage/red(src)
if(2)
@@ -42,7 +41,7 @@
if(11)
new /obj/item/ship_in_a_bottle(src)
if(12)
new /obj/item/clothing/suit/space/hardsuit/champion(src)
new /obj/item/grenade/clusterbuster/inferno(src)
if(13)
new /obj/item/jacobs_ladder(src)
if(14)
@@ -66,15 +65,19 @@
new /obj/item/gun/magic/hook(src)
if(22)
new /obj/item/voodoo(src)
if(23)
new /obj/item/grenade/clusterbuster/inferno(src)
if(24)
if(prob(60))
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
new /obj/item/clothing/suit/space/hardsuit/champion/templar(src)
else
new /obj/item/reagent_containers/food/drinks/bottle/holywater(src)
new /obj/item/clothing/suit/space/hardsuit/champion/templar/premium(src)
if(23, 24)
switch(rand(1, 4))
if(1)
new /obj/item/clothing/suit/space/hardsuit/champion(src)
if(2)
new /obj/item/clothing/suit/space/hardsuit/champion/templar(src)
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
if(3)
new /obj/item/clothing/suit/space/hardsuit/champion/templar/premium(src)
new /obj/item/reagent_containers/food/drinks/bottle/holywater(src)
if(4)
new /obj/item/clothing/suit/space/hardsuit/champion/inquisitor(src)
new /obj/item/reagent_containers/food/drinks/bottle/holywater/hell(src)
if(25)
new /obj/item/eflowers(src)
if(26)
@@ -85,8 +88,7 @@
new /obj/item/grenade/plastic/miningcharge/mega(src)
new /obj/item/grenade/plastic/miningcharge/mega(src)
if(28)
var/mega = rand(1, 4)
switch(mega)
switch(rand(1, 4))
if(1)
new /obj/item/twohanded/kinetic_crusher/mega(src)
if(2)

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