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Merge branch 'ss220-space:master220' into 516-comp-1
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Antoonij authored Dec 23, 2024
2 parents 793b2ce + 2855464 commit 806fd70
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12 changes: 11 additions & 1 deletion _maps/__MAP_DEFINES.dm
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,8 @@
#define SPAWN_RUINS "Spawn Ruins"
// Ghost role Taipan z-level.
#define TAIPAN "RaMSS Taipan"
// Reserved z-level used only by shuttles
#define RESERVED_LEVEL "Transit/Reserved"

// Level names
#define CENTCOMM "CentComm"
Expand All @@ -41,16 +43,21 @@
#define EMPTY_AREA "Empty Area"
#define AWAY_MISSION "Away Mission"
#define RAMSS_TAIPAN "RAMSS Taipan"
#define RESERVED_ZONE "Transit/Reserved"

/*
2024-01-14, the typical z-levels for a single-level station are:
You can change orders for z-level(from 3 to last cause centcom and admin are compiled right into) and everything shouldn't break
If something breaks due to z order change, it means it's hardcoded and then it means someone fucked up in coding.
2024-06-18, the typical z-levels for a single-level station are:
1: CentCom
2: Admin Zone
3: Station
4: Mining
5: Taipan
6: Away mission
7-11: Randomized space
last: Transit
*/

// Whether this z level is linked up/down. Bool.
Expand Down Expand Up @@ -81,3 +88,6 @@
#define PLACE_LAVA_RUIN "lavaland"

#define MAX_RUIN_SIZE_VALUE 170 // Which ruin should be considered large and create a separate level of space for it.

//Reserved/Transit turf type
#define RESERVED_TURF_TYPE /turf/space
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