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bugfix: separated objectives for different weapons. (#3708)
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Daeberdir authored Oct 17, 2023
1 parent 82a8354 commit 54568cd
Showing 1 changed file with 9 additions and 2 deletions.
11 changes: 9 additions & 2 deletions code/game/gamemodes/steal_items.dm
Original file line number Diff line number Diff line change
Expand Up @@ -175,7 +175,7 @@ GLOBAL_LIST_INIT(ungibbable_items_types, get_ungibbable_items_types())
name = "the chief engineer's advanced magnetic boots"
typepath = /obj/item/clothing/shoes/magboots/advance
protected_jobs = list("Chief Engineer")

/datum/theft_objective/highrisk/combatrcd
id = "chief_crcd"
name = "the chief engineer's combat RCD"
Expand Down Expand Up @@ -866,7 +866,14 @@ GLOBAL_LIST_INIT(ungibbable_items_types, get_ungibbable_items_types())
/datum/theft_objective/collect/number/automatic
id = "collect_num_automatic"
typepath = /obj/item/gun/projectile/automatic
name = "любое оружие огнестрельного типа"
name = "любое стрелковое оружие со сьёмным типом магазина"
min=2
max=6

/datum/theft_objective/collect/number/revolver
id = "collect_num_revolver"
typepath = /obj/item/gun/projectile/revolver
name = "любые револьверы или неавтоматические дробовики"
min=2
max=6

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