Skip to content

Commit

Permalink
imageadd: new_inhand sprites by-kisik 2 (#5690)
Browse files Browse the repository at this point in the history
  • Loading branch information
FanTik-Ratge authored Aug 9, 2024
1 parent d28caea commit 0e8697f
Show file tree
Hide file tree
Showing 7 changed files with 12 additions and 12 deletions.
12 changes: 6 additions & 6 deletions code/modules/clothing/glasses/glasses.dm
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@
name = "Optical Meson Scanner"
desc = "Used for seeing walls, floors, and stuff through anything."
icon_state = "meson"
item_state = "glasses"
item_state = "meson"
origin_tech = "magnets=1;engineering=2"
vision_flags = SEE_TURFS
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
Expand Down Expand Up @@ -115,7 +115,7 @@
name = "Night Vision Optical Meson Scanner"
desc = "An Optical Meson Scanner fitted with an amplified visible light spectrum overlay, providing greater visual clarity in darkness."
icon_state = "nvgmeson"
item_state = "glasses"
item_state = "nvgmeson"
origin_tech = "magnets=4;engineering=5;plasmatech=4"
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
Expand Down Expand Up @@ -154,7 +154,7 @@
name = "science goggles"
desc = "A pair of snazzy goggles used to protect against chemical spills. Fitted with an analyzer for scanning items and reagents."
icon_state = "purple"
item_state = "glasses"
item_state = "purple"
origin_tech = "magnets=2;engineering=1"
prescription_upgradable = FALSE
scan_reagents = TRUE //You can see reagents while wearing science goggles
Expand All @@ -180,15 +180,15 @@
name = "Night Vision Science Goggle"
desc = "Now you can science in darkness."
icon_state = "nvpurple"
item_state = "glasses"
item_state = "purple"
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE //don't render darkness while wearing these

/obj/item/clothing/glasses/janitor
name = "Janitorial Goggles"
desc = "These'll keep the soap out of your eyes."
icon_state = "purple"
item_state = "glasses"
item_state = "purple"

sprite_sheets = list(
SPECIES_VOX = 'icons/mob/clothing/species/vox/eyes.dmi',
Expand Down Expand Up @@ -535,7 +535,7 @@
name = "Optical Thermal Scanner"
desc = "Thermals in the shape of glasses."
icon_state = "thermal"
item_state = "glasses"
item_state = "thermal"
origin_tech = "magnets=3"
vision_flags = SEE_MOBS
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
Expand Down
10 changes: 5 additions & 5 deletions code/modules/clothing/glasses/hud.dm
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ MEDICAL
name = "\improper Night Vision Medical HUD"
desc = "An advanced medical head-up display that allows doctors to find patients in complete darkness."
icon_state = "healthhudnight"
item_state = "glasses"
item_state = "nvghud"
origin_tech = "magnets=4;biotech=4;plasmatech=4;engineering=5"
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
Expand Down Expand Up @@ -153,7 +153,7 @@ DIAGNOSTIC
name = "\improper Night Vision Diagnostic HUD"
desc = "A robotics diagnostic HUD fitted with a light amplifier."
icon_state = "diagnostichudnight"
item_state = "glasses"
item_state = "nvghud"
origin_tech = "magnets=4;powerstorage=4;plasmatech=4;engineering=5"
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
Expand All @@ -163,7 +163,7 @@ DIAGNOSTIC
name = "diagnostic sunglasses"
desc = "Sunglasses with a diagnostic HUD."
icon_state = "sunhuddiag"
item_state = "glasses"
item_state = "sunhuddiag"
flash_protect = FLASH_PROTECTION_FLASH
tint = 1

Expand Down Expand Up @@ -333,7 +333,7 @@ HYDROPONIC
name = "\improper Night Vision Hydroponic HUD"
desc = "A hydroponic HUD fitted with a light amplifier."
icon_state = "hydroponichudnight"
item_state = "glasses"
item_state = "nvghud"
see_in_dark = 8
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE
prescription_upgradable = FALSE
Expand Down Expand Up @@ -371,7 +371,7 @@ SKILLS
name = "\improper Skills HUD"
desc = "A heads-up display capable of showing the employment history records of NT crew members."
icon_state = "skill"
item_state = "glasses"
item_state = "skill"
HUDType = DATA_HUD_SECURITY_BASIC
examine_extensions = EXAMINE_HUD_SKILLS
sprite_sheets = list(
Expand Down
2 changes: 1 addition & 1 deletion code/modules/clothing/suits/armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -118,7 +118,7 @@
name = "security jacket"
desc = "A sturdy black jacket with reinforced fabric. Bears insignia of NT corporate security."
icon_state = "secjacket_open"
item_state = "hos"
item_state = "secjacket"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
armor = list(melee = 25, bullet = 15, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50)
cold_protection = UPPER_TORSO|LOWER_TORSO|ARMS
Expand Down
Binary file modified icons/mob/inhands/clothing_lefthand.dmi
Binary file not shown.
Binary file modified icons/mob/inhands/clothing_righthand.dmi
Binary file not shown.
Binary file modified icons/mob/inhands/items_lefthand.dmi
Binary file not shown.
Binary file modified icons/mob/inhands/items_righthand.dmi
Binary file not shown.

0 comments on commit 0e8697f

Please sign in to comment.