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1. Добавлена плетённая кровать. Крафт из кожи. 2. Добавлена деревянная кровать. Крафт из дерева 3. Добавлен деревянный табурет. Крафт из дерева 4. Добавлена примитивная сушилка. Не требует энергии, работает не мгновенно, а 5 секунд 5. (Не проебать это) было восстановлено отображение пепельных растений в маппинге. Не забыть проверить, сломались ли растения в мире 6. Начат ремаппинг гнезда пеплоходцев. Сделана планировка, добавлены кровати, табуретки и вешалка
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/* | ||
Collection of special ash walker structures and related stuff. | ||
Almost everything - reskin for station structures | ||
Special thanks to piotrthetchaikowsky, pilygun & the_worm | ||
*/ | ||
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//beds | ||
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/obj/structure/bed/ash | ||
name = "wicker bed" | ||
desc = "A handmade bed used by ash walker tribes. It doesn't look very comfortable." | ||
icon_state = "wicker_bed" | ||
buildstacktype = /obj/item/stack/sheet/leather | ||
buildstackamount = 4 | ||
buckle_offset = -3 | ||
comfort = 0.6 | ||
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/obj/structure/bed/wooden | ||
name = "wooden bed" | ||
desc = "A handmade bed made of wood and fabric. Looks very comfortable. You could take a nap on it for a while..." | ||
icon_state = "wooden_bed" | ||
buildstacktype = /obj/item/stack/sheet/wood | ||
buildstackamount = 15 | ||
buckle_offset = -3 | ||
comfort = 3 | ||
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//drying rack | ||
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/obj/machinery/smartfridge/drying_rack/ash | ||
name = "primitive drying rack" | ||
desc = "A handmade tribal wooden rack, used to dry plant products, food and leather." | ||
icon_state = "drying_stick" | ||
use_power = NO_POWER_USE | ||
can_dry = FALSE //trust me | ||
drying = TRUE | ||
idle_power_usage = 0 | ||
active_power_usage = 0 | ||
drying_timer = 5 | ||
primitive = TRUE | ||
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/obj/machinery/smartfridge/drying_rack/ash/update_icon() | ||
overlays.Cut() | ||
if(length(contents)) | ||
overlays += "drying_stick_filled" | ||
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//stool | ||
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/obj/structure/chair/stool/wooden | ||
name = "wooden stool" | ||
desc = "A comfortable looking stool." | ||
icon_state = "wooden_stool" | ||
item_chair = /obj/item/chair/stool/wooden | ||
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/obj/item/chair/stool/wooden | ||
name = "wooden stool" | ||
desc = "A comfortable looking stool." | ||
icon_state = "wooden_stool_toppled" | ||
item_state = "chair" //wooden enough | ||
origin_type = /obj/structure/chair/stool/wooden | ||
break_chance = 10 |
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