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Tweak: Vox Armory Rework 2 (#610)
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* Vox Rework 2

Реворк оружейки воксов был настолько хорош, что я презентую вам реворк оружейки воксов 2.

Флюкс-лазер:
Урон: 25->30
КД между выстрелами: 2с -> 1.5с

Флюкс-пеллеты:
Количество: 22->28
Разброс: 1, 2, 2, 3, 3, 3, 3, 3 -> 0, 0, 0, 1, 1, 1, 2, 2.

Шипомёт:
Форс: 40 -> 38.

* Update vox.dm

* Update vox.dm
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Baneuus authored Sep 30, 2023
1 parent c3835eb commit a480416
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Showing 3 changed files with 4 additions and 4 deletions.
4 changes: 2 additions & 2 deletions code/modules/projectiles/guns/energy/vox.dm
Original file line number Diff line number Diff line change
Expand Up @@ -29,8 +29,8 @@
self_recharge = 1
firemodes = list(
list(mode_name="stunning", burst=1, fire_delay=null, burst_accuracy=list(30), dispersion=null, projectile_type=/obj/item/projectile/beam/stun/darkmatter, charge_cost = 60),
list(mode_name="focused", burst=1, fire_delay=20, burst_accuracy=list(30), dispersion=null, projectile_type=/obj/item/projectile/beam/darkmatter, charge_cost = 100),
list(mode_name="scatter burst", burst=8, fire_delay=null, burst_accuracy=list(0, 0, 0, 0, 0, 0, 0, 0), dispersion=list(0, 1, 2, 2, 3, 3, 3, 3, 3), projectile_type=/obj/item/projectile/energy/darkmatter, charge_cost = 10),
list(mode_name="focused", burst=1, fire_delay=17, burst_accuracy=list(30), dispersion=null, projectile_type=/obj/item/projectile/beam/darkmatter, charge_cost = 100),
list(mode_name="scatter burst", burst=8, fire_delay=null, burst_accuracy=list(0, 0, 0, 0, 0, 0, 0, 0), dispersion=list(0, 0, 0, 1, 1, 1, 2, 2, 3), projectile_type=/obj/item/projectile/energy/darkmatter, charge_cost = 7),
)

bulk = GUN_BULK_RIFLE
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2 changes: 1 addition & 1 deletion code/modules/projectiles/guns/launcher/alien.dm
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@
w_class = ITEM_SIZE_LARGE
ammo_name = "spike"
ammo_type = /obj/item/spike
release_force = 40
release_force = 38
icon = 'icons/obj/guns/spikethrower.dmi'
icon_state = "spikethrower3"
item_state = "spikethrower"
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2 changes: 1 addition & 1 deletion code/modules/projectiles/projectile/beams.dm
Original file line number Diff line number Diff line change
Expand Up @@ -287,7 +287,7 @@
/obj/item/projectile/beam/darkmatter
name = "dark matter bolt"
icon_state = "darkb"
damage = 25
damage = 30
armor_penetration = 35
damage_type = BRUTE
muzzle_type = /obj/effect/projectile/darkmatter/muzzle
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